Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 16 12-10-2009 , 05:15 AM
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Originally posted by Chirone
unless TAOTGPE is one too? what's that mean?

The Attack of the Giant Phant-Eaters... ha! figured it out.

# 17 12-10-2009 , 03:40 PM
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Originally posted by stwert
The Attack of the Giant Phant-Eaters... ha! figured it out.

cookie for stwert
Thanks, Ill change that
Prize to anyone that can find the 3rd reference to MGS

# 18 12-10-2009 , 04:10 PM
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found all 3

ELE-1- like elephant
T he symbol on the side looks like an elephant
TAOTGPE-The Attack of the Giant Phant-Eaters
yay i figured it out :attn: now wheres my cookie :angery:


Im Back and now 13 (:

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# 19 12-10-2009 , 04:40 PM
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I mean references to Metal gear solid (MGS), not elephants

# 20 12-10-2009 , 05:38 PM
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sorry lol :headbang:


Im Back and now 13 (:

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# 21 12-10-2009 , 08:36 PM
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well there's the exclamation mark, the quote "it's just a box", but i'm not sure if i see the other?
surely not the hole in the box is it?
can't really make out what those little icons are on the side are though




that's a "Ch" pronounced as a "K"

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# 22 12-10-2009 , 08:38 PM
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If the box is the right way up, on the bottom it says 'Property of the LA LE LU LI LO' (its small, impossible to read at that res)

# 23 12-10-2009 , 08:39 PM
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haha, you cheated then :p




that's a "Ch" pronounced as a "K"

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Objective C, C#, Java, MEL. Python, C++, XML, JavaScript, XSLT, HTML, SQL, CSS, FXScript, Clips, SOAR, ActionScript, OpenGL, DirectX
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# 24 12-10-2009 , 09:04 PM
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I would have given partial credit for spotting the text user added image....

anyway, back on topic....

# 25 14-10-2009 , 08:49 PM
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Ive started modelling his SOCOM Mk 23, not much to show today but i should have something tommorow

# 26 15-10-2009 , 08:57 PM
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Not much to show but...

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# 27 17-10-2009 , 11:27 PM
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Quite a bit of work but nothing that is particularly visible

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# 28 24-10-2009 , 10:31 AM
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Which wrinkles (if any) do you think I should do in geometry (on the elephant)?
Ive circled here what I'm thinking of doing: https://yfrog.com/83wrinklesj

# 29 24-10-2009 , 04:22 PM
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Any sticking out geometry like the big folds, all others bump map................dave

# 30 24-10-2009 , 07:36 PM
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your modeling gets better every time I see your work, it's always elephants but that's alright, soon enough you're going to be making photorealistic elephants. keep up the good work... I should rework my camel I did over a year ago then our animals could chase eachother.

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