Introduction to Maya - Modeling Fundamentals Vol 2
This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with complex objects.
# 1 19-02-2010 , 09:13 PM
ColdWave's Avatar
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Location: Bulgaria, Vidin
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SSS shader

How i can connect mib_transparency to my SSS shader ... i've tried to put in all the channels in SSS_fast_skin but there is no channel for transparency

GecT ??? : )))


I solve it

1. Create mib_transparency node

2. Put SSS in "Input" and Alpha Map in Transp
note: white is transparent here! Just tick "Invert" in the Effects tab under the file node

3.Select sss shading group and plug mib_transparency in the material shader under mr --> custom nodes


Last edited by ColdWave; 19-02-2010 at 09:25 PM.
# 2 19-02-2010 , 11:10 PM
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Join Date: Aug 2009
Location: England
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Hi coldwave
Why are you trying to do this?................dave

# 3 19-02-2010 , 11:12 PM
ColdWave's Avatar
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Location: Bulgaria, Vidin
Posts: 1,310
I added some transparency to the wings of the devil girl user added image

# 4 19-02-2010 , 11:17 PM
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Join Date: Aug 2009
Location: England
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The sss shader should do this for you, I have to fix some issues with my avatar this will involve doing texture map for the differant layers..............dave

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