SimplyMaya Forums

Welcome to the forum, feel free to ask questions here.

Register FAQ Members List Calendar Mark Forums Read

New Thread
 
Thread Tools
Old 12-06-2010, 07:31 PM   #1
MaddogZ
Registered User
 
Join Date: Jun 2005
Posts: 5
Thanks: 0
Thanked 0 Times in 0 Posts
Default scaling particle efects

I have a particle effect that I work some time on for a scene but when I imported it into my scene I found its way to small it needs to be about 15 times bigger but when I try to scale it looses the look I want
the effect I want and have
http://i188.photobucket.com/albums/z...g?t=1276302556

what happens after scaling
http://i188.photobucket.com/albums/z...g?t=1276303043

I even tried to remake the effect from scratch at the right size but I still have the same problems and I cant get it to look any where near right

Thanks for your help in advance

LordMaddog

Last edited by MaddogZ : 12-06-2010 at 07:35 PM.
MaddogZ is offline   Reply With Quote
Old 13-06-2010, 09:47 AM   #2
bendingiscool
Subscriber
 
bendingiscool's Avatar
 
Join Date: Jul 2006
Location: London
Posts: 567
Thanks: 0
Thanked 1 Time in 1 Post
Default

Don't scale the effect, thats not how dynamics work (unless you cache out the particles, then scale that perhaps?).

What you need to do is scale the scene, group everything together and scale that group down how ever much you need and reposition.

cheers,
Chris
bendingiscool is offline   Reply With Quote
Old 13-06-2010, 05:01 PM   #3
MaddogZ
Registered User
 
Join Date: Jun 2005
Posts: 5
Thanks: 0
Thanked 0 Times in 0 Posts
Default

Quote:
Originally posted by bendingiscool
(unless you cache out the particles, then scale that perhaps?).

What you need to do is scale the scene, group everything together and scale that group down how ever much you need and reposition

cheers,
Chris [/b]
what do you mean chache out

and sadly scaling down my scene wont work because I have tons of animations with deforms that have CV key framed using world cordinance that and scaling animated rigs (bipeds) has never worked well for me ether I would have to reanimate the whole scene

I almost have the 2 whole scenes ready to render the first scene ends with the char going into a wall of black smoke

and the second has tons of random fire balls like in the pic in it with the main char going up inflames near the end with a dynamic fire spray effect

I was working on all the dynamic effects but I want to see how it look in the scene and thats when I realized they are all 15X to small

you see I am a decent modeler
I do know some animation/rendering/dynamics but its not my main field so I thought it be simple to add the light and dynamics after the scene is done
MaddogZ is offline   Reply With Quote
New Thread

« Previous Thread | Next Thread »

Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off

1 Month

$34

Month-to-month billing
$34/month
Unlimited access to all videos
Project files to download
Easy to cancel at anytime
 
 

3 months

$87

Billing every 3 months
$29/month
Unlimited access to all videos
Project files to download
Easy to cancel at anytime
Save $5 per month or $15 in total compared to monthly billing with this package.

12 months

$288

Billing every 12 months
$24/month
Unlimited access to all videos
Project files to download
Easy to cancel at anytime
Save $10 per month or $120 in total compared to monthly billing with this package.

Your plan will automatically renew. You can cancel at any time via your PayPal account to avoid being charged again.

You can view the FAQ on our video plans here. You can contact us directly here. By clicking one of the buttons above, you agree to our Terms and Privacy Policy.