Maya 2020 fundamentals - modelling the real world
Get halfway through a model and find it's an unworkable mess? Can't add edge loops where you need them? Can't subdivide a mesh properly? If any of this sounds familiar check this course out.
# 76 12-07-2011 , 07:02 AM
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"No pressure, no diamonds" Thomas Carlyle
# 77 12-07-2011 , 07:51 PM
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Just been going though the iray stuff - cheers guys - but yes more problems than its worth at this moment in time (see image). Not sure why some textures are working and why some are not.

Almost at the end I think - want to move on

Attached Thumbnails

# 78 12-07-2011 , 08:03 PM
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Cool Tweetytunes! It looks like you got iray working, nice!
I don't claim to be an iray expert in any way, but from what I have learned iray does not work/like to work with standard materials (lambert, etc.), -it appears to work with the mia_x materials. Trying using that, and see if you get some results. Good luck!

# 79 12-07-2011 , 08:04 PM
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Well I think I`m done - still have the video footage I would like to add this too but worried its going to be slightly blurred like the photo - that and I have no idea what I`m doing there.

I`m pleased with it - would have loved to enter this as my final entry.
Again right click view image for full rez.

user added image

user added image

Just dieing to start something new.



Last edited by tweetytunes; 12-07-2011 at 08:32 PM.
# 80 12-07-2011 , 08:22 PM
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That looks great, and I completely understand wanting to move on to something new :-) . Excellent selection of items too. Way to go!

# 81 12-07-2011 , 10:41 PM
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well i know you said you are finished, but you spelled reflection wrong. user added image

If i'm honest i still think it needs work. your ambient occlusion needs to cast onto the table and ground. You shouldn't really have the environment in the reflection pass either. not really sure how you used that in the comp.

what matchmove program are you thinking of using? I can help, I got offered a supervisor job in india recently user added image

# 82 13-07-2011 , 04:07 PM
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Good job. Think you're right to move on to another project - better to take what you've learned onto a new project sometimes than to continually tweak.

cheers

gubar

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