This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
i am trying to model a house using polygons. currently I am just creating polygon cubes and attaching them to give the outer body of my house. I am battling when it comes to extrude and cut a surfaces to create a window or door frame. I have search for tutorials on how to crate a house in maya but no luck.
Can someone please assist and point me in a direction where i can find good tuturiols on how to extrude and deform surfaces. I found a picture(i have attached the picture) of someone creating a house but I am really dumbstruck on he did it
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