Beer glass scene creation
This course contains a little bit of everything with modeling, UVing, texturing and dynamics in Maya, as well as compositing multilayered EXR's in Photoshop.
# 1 05-07-2011 , 08:55 PM
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how to cleanup mesh?

hello,
i have a problem: when i'am trying to use the booleans operation (difference) to cut holes in my geometry it delete the whole selected area. i don't know maybe i have a manifold geometry.does any one know how to cleanup my mesh?

# 2 06-07-2011 , 01:48 AM
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Mesh>Cleanup..........it will then go to the options of this tool and you can choose from there.

cheers bullet


bullet1968

"A Darkness at Sethanon", a book I aspire to model some of the charcters and scenes
# 3 06-07-2011 , 06:08 AM
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I now managed to cut holes into the mesh but the result is still fail. now i can click through the holes but there must be a "form".

my result:i can click through-u can see the other mesh selected :
user added image

and how it has to be:
user added image

# 4 06-07-2011 , 07:32 AM
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The thin red line
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Try deleting history and check that your norm are facing the correct way..........dave




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# 5 06-07-2011 , 07:38 AM
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I've deleted the history and it's just a black lambert on the cylinders that i want to cut out.the normals are all right.

# 6 06-07-2011 , 08:02 AM
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Its because the 'normals' on the object you used to boolean were inside out maybe? dave? turn OFF 2 sided lighting wheneer you model to see the reversed normals. In your view panel 'Lighting>2 Sided Lighting'. If ANY object ends up with a black lambert then the normals are reversed...you need to correct this.

cheers bullet


bullet1968

"A Darkness at Sethanon", a book I aspire to model some of the charcters and scenes
# 7 06-07-2011 , 10:14 AM
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If you are still having trouble I would close your scene file and reopen (some time tools get screwed up) if that does not work delete that area of mesh and rebuild it (make sure you have some edges going through were you want the boolean).......dave




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Last edited by daverave; 06-07-2011 at 10:17 AM.
# 8 06-07-2011 , 08:31 PM
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thank you but everything is fine.i have 2 sided lighting off and there are edges going through where i want my boolean.reopen the scene's not working.

# 9 06-07-2011 , 10:43 PM
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post your scene mate so I can have a look? .ma file


bullet1968

"A Darkness at Sethanon", a book I aspire to model some of the charcters and scenes
# 10 11-07-2011 , 07:17 PM
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hey guys,
i solved this issue now by playing around with the treshhold value. i set it to 0.7 and then i had the grid without faces.i selected one edge---> fill hole and there i had my clean boolean difference.

thx guys anyway. user added image

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