Maya 2020 fundamentals - modelling the real world
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# 106 27-09-2011 , 01:13 PM
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Crazy.... oO

# 107 27-09-2011 , 11:26 PM
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Thanks guys ^^.

@ Jr.Who

The lighting is pretty simple, there are two large visible area lights, one warm and one cool, the shader is an off white mia mat with AO checked on. Of course these are tonemapped images.
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Been up to some test renders, making sure everything is in order before I beef up the settings for a final.

Attached Thumbnails

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# 108 27-09-2011 , 11:51 PM
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I don't have the words to express how amazed I am at this.
but... I can't read your writing other than 'Approx'




that's a "Ch" pronounced as a "K"

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# 109 28-09-2011 , 01:49 AM
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Yeah my handwriting with a tablet is just awful. In the first image, the glass panels for the window weren't built for smoothing so the approximation node was rounding them out and the vase bottoms weren't coming in contact with the coffee table as I'd like. The second image had a UV slip up that I hadn't caught.


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# 110 28-09-2011 , 02:06 AM
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Can I come study in your office? That looks sweet. The lighting looks kinda purpley, but that might be my monitor.

# 111 28-09-2011 , 02:39 AM
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Sure why not, I've got cupcakes!! lol It is a bit purple, so its not you.


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# 112 28-09-2011 , 05:18 AM
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Wow Genny you are really good at this...wow..LOL and WHAT is it with you and bloody cupcakes!! hahaha

cheers bullet


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"A Darkness at Sethanon", a book I aspire to model some of the charcters and scenes
# 113 29-09-2011 , 12:11 PM
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Wow...Thats impressive rendering. Vray I assume?

# 114 29-09-2011 , 01:06 PM
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Thanks guys!

Lol Bullet you don't like tastey sweet treats? user added image

Duke, nope its Mental Ray, I've never used Vray, well no, I messed with the trial some time ago but didn't get into it.


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# 115 29-09-2011 , 01:14 PM
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Dang...Nice nice. Are you using Portal Lights with PhysSun&Sky?

# 116 29-09-2011 , 02:00 PM
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Dang...Nice nice. Are you using Portal Lights with PhysSun&Sky?

Yep! I ramped up the portal light intensity though.


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# 117 29-09-2011 , 05:09 PM
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just awesome. great job!

# 118 29-09-2011 , 09:44 PM
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In the first image, the glass panels for the window weren't built for smoothing so the approximation node was rounding them out and the vase bottoms weren't coming in contact with the coffee table as I'd like. The second image had a UV slip up that I hadn't caught.

hmm, now that you mention that, your writing suddenly became clearer user added image




that's a "Ch" pronounced as a "K"

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Maya, XSI, Photoshop, AfterEffects, Motion, Illustrator, Flash, Swift3D
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