Maya for 3D Printing - Rapid Prototyping
In this course we're going to look at something a little different, creating technically accurate 3D printed parts.
# 1 21-07-2011 , 12:50 PM
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Join Date: May 2008
Location: bavaria
Posts: 1

vue xStream and contribution maps in maya

I've got a little problem. Is it possible to add a vue scene to a contribution map?

I have a glossy object in the middle of a vue scene. I want to render out the object and the vue scene separately but in one *.exr-file for compositing purposes.

the rgba channel looks good in compositing application; I see the object and the vue scene. the object pass looks good too. but the vue scene pass comes out black, although I added the vue light to a contribution map.

is there a solution for this problem or maybe a workaround?

thank you

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