Integrating 3D models with photography
Interested in integrating your 3D work with the real world? This might help
# 1 30-01-2003 , 08:48 PM
Registered User
Join Date: Jun 2002
Posts: 4

How do I make 1 surface of these 3 ?

Hello All
Long time no see,but we're still learning...
Trying to create my first full character and having some troubles connecting these 3 shapes.
What would be the good way to go?
Connect surface does not work somehow.
I'd like to add a lattice or bone later.
Thanks
1up

# 2 30-01-2003 , 08:55 PM
mtmckinley's Avatar
The Maya Mountain
Join Date: Aug 2002
Location: Seattle, WA
Posts: 8,245
Those shapes will never be 1 mesh unless you convert to polygons and combine. Take a look at my arm stitching text tutorial at my site, or the VIP vid here at SM.

# 3 31-01-2003 , 11:10 AM
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Thanks Mike,I'll go for polygons.
1up ©

# 4 06-02-2003 , 11:06 AM
BabyDuck's Avatar
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Location: USA
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Originally posted by mtmckinley
Take a look at my arm stitching text tutorial at my site.

thanks mike, now i know i learn more nurbs - nice site.

# 5 06-02-2003 , 10:05 PM
mtmckinley's Avatar
The Maya Mountain
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Glad it helped you. user added image

# 6 07-02-2003 , 12:46 PM
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The nurbs can only be attatched to each other, IF they are a "valid" nurbs-surface, which means that they have an uninterrupted surface-flow.

They canno be trimmed and they must have four sides, with the U and V direction.

But you could make a patch model. Making your surfaces consist of many four-sided-surfaces. But not with the surfaces you now have.

But that I know little about.


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