This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with
complex objects.
First time on the forum with my first completed Jedi Interceptor model from the tutorials. I've taken a lot of time on some of the finer details but I'm open to suggestions. Right now I consider the starfighter model done, just have to finish off R2. I'm not great at lighting, because up until this point I've never finished anything worth being lit, so I'd love to hear suggestions there too.
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