Maya 2020 fundamentals - modelling the real world
Get halfway through a model and find it's an unworkable mess? Can't add edge loops where you need them? Can't subdivide a mesh properly? If any of this sounds familiar check this course out.
# 1 07-09-2012 , 04:09 PM
Subscriber
Join Date: May 2011
Posts: 58

Interior Scene

Hello,
Mental ray render of an old c4d model I made. I've tried lighting this in a way other than using the usual sun and sky and final gather, by using area lights with GI photons. The ceiling of the model has a window plus there is a window at the front, both have area lights, with mental ray portals plugged in. The concrete tends to make the render look dirty, so I may try a plainer material.
Comments welcome

Attached Thumbnails
# 2 08-09-2012 , 02:51 AM
Gen's Avatar
Super Moderator
Join Date: Dec 2006
Location: South FL
Posts: 3,520
That's coming along pretty well. How many indirect bounces are there? I ask because some areas look mighty dark and there seems to be some beefed up contrast too(that could be why I'm noticing a lot of really heavy AO). Apart from that, the only thing bugging me is that there doesn't seem to be a sky contributing any light.


- Genny
__________________
::|| My CG Blog ||::
::|| My Maya FAQ ||::
# 3 10-09-2012 , 12:38 PM
Subscriber
Join Date: May 2011
Posts: 58
Hello, thanks for your comments GecT, I've decided to strip out all the lighting and start again. I also had a lot of Gamma correction going on which got a bit confusing. Now just 1 portal light with GI and final gather, knocked back the AO pass in photoshop. Looks a lot cleaner already apart from the visible rays on the walls.

Attached Thumbnails
# 4 10-09-2012 , 07:59 PM
TravisCowsill's Avatar
Registered User
Join Date: Oct 2011
Posts: 135
Nice. Much easier. Cleaner and more natural. I know, even as a relative newb, how much pedestal and gain and everything in-between can just scorch the retinas after a while. best to step back sometimes with fresh eyes.

Looks really nice

# 5 11-09-2012 , 04:29 PM
Subscriber
Join Date: May 2011
Posts: 58
A couple of more renders...

Attached Thumbnails
# 6 12-09-2012 , 11:42 AM
Gen's Avatar
Super Moderator
Join Date: Dec 2006
Location: South FL
Posts: 3,520
Definite improvement! The second to last is my favorite. The midtones on the wood in the first image of this last batch look a bit muddy. Or is it just me?


- Genny
__________________
::|| My CG Blog ||::
::|| My Maya FAQ ||::
# 7 14-09-2012 , 08:50 AM
Registered User
Join Date: Jul 2012
Posts: 1
this is rubbish

# 8 14-09-2012 , 09:37 AM
daverave's Avatar
The thin red line
Join Date: Aug 2009
Location: England
Posts: 4,472

this is rubbish

Thats constructive, having a bad day are we. I think its not bad keep up the good work..............dave




Avatar Challenge Winner 2010
# 9 14-09-2012 , 12:05 PM
Gen's Avatar
Super Moderator
Join Date: Dec 2006
Location: South FL
Posts: 3,520

this is rubbish


Care to type up why you think it's "rubbish"?


- Genny
__________________
::|| My CG Blog ||::
::|| My Maya FAQ ||::
# 10 20-09-2012 , 10:32 AM
Registered User
Join Date: Mar 2007
Posts: 1,055
It's nice to see lighting on the forum, you don't that often. This is a really good effort and mental ray is very tricky to get to grips with. Certainly it's much more accomplished than most other lighting attempts seen on the forum.

# 11 20-09-2012 , 12:34 PM
daverave's Avatar
The thin red line
Join Date: Aug 2009
Location: England
Posts: 4,472

It's nice to see lighting on the forum, you don't that often. This is a really good effort and mental ray is very tricky to get to grips with. Certainly it's much more accomplished than most other lighting attempts seen on the forum.

Could not agree more I would like to see more lighting you can make the mest model in the world but it will look bad without good lighting, I think you were talking about one of my scenes I think.......LOL........dave




Avatar Challenge Winner 2010
# 12 20-09-2012 , 01:31 PM
Registered User
Join Date: Mar 2007
Posts: 1,055

Could not agree more I would like to see more lighting you can make the mest model in the world but it will look bad without good lighting, I think you were talking about one of my scenes I think.......LOL........dave

Certainly not Dave. There was the previous a disparaging remark that probably came from a troll. You don't see much lighting on the forum, and I like what I see in this thread. That's all.

# 13 20-09-2012 , 01:36 PM
daverave's Avatar
The thin red line
Join Date: Aug 2009
Location: England
Posts: 4,472
Just pulling you leg gubar, I hope the next challenge is some thing to do with lighting I might join in...............dave




Avatar Challenge Winner 2010
# 14 20-09-2012 , 02:12 PM
Gen's Avatar
Super Moderator
Join Date: Dec 2006
Location: South FL
Posts: 3,520
The current challenge does! Get in there Dave!


- Genny
__________________
::|| My CG Blog ||::
::|| My Maya FAQ ||::
# 15 20-09-2012 , 07:45 PM
daverave's Avatar
The thin red line
Join Date: Aug 2009
Location: England
Posts: 4,472
That ones not for me Genny Im scard I would get a model of Hitler a large banana and some rabit ears what would I do with them? LOL , sorry toddster not trying to take over your post...............dave




Avatar Challenge Winner 2010
Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off