Substance Painter
In this start to finish texturing project within Substance Painter we cover all the techniques you need to texture the robot character.
# 1 13-02-2003 , 02:26 AM
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T.I.E. Interceptor WIP

Thanks to Kevin for his TIE tutorial. I am learning alot!!

I am going to add more to the craft (bits and stuff), and I thought since it still has a ways to go, I would add a display stand. user added image

I did a search on the web for TIE pics and just about every one I saw was different than the rest. Wow. Talk about artistic license...

More later as it develops.


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# 2 13-02-2003 , 02:35 AM
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neat.. looks god..

# 3 13-02-2003 , 04:57 AM
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not quite god but it looks damn good! user added image

nice modelling Hidalgo

like your quote also.


Check out the subsurfacescattering on my tongue...

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# 4 13-02-2003 , 05:11 AM
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Thanks, guys!

LoL! ereitz, I like your quote too...


https://www.darrylworley.com/

https://www.defendamerica.mil/nmam.html
# 5 13-02-2003 , 02:59 PM
Kevin
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hey mate that looks great!! hope your going to texture that little buety?

# 6 13-02-2003 , 03:04 PM
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Looking sweet bud=)


I am enough of an artist to draw freely upon my imagination, knowledge is limited, imagination encircles the world. (Albert Einstein)

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# 7 14-02-2003 , 06:16 AM
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I added a few more bits....not much.

I don't think I will do too much more to the hull. I will add what is needed when I do the texturing...which I have NO idea where to begin on that!

--We learn by doing--


https://www.darrylworley.com/

https://www.defendamerica.mil/nmam.html
# 8 14-02-2003 , 06:17 AM
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Here's a shot from the rear.


https://www.darrylworley.com/

https://www.defendamerica.mil/nmam.html
# 9 18-02-2003 , 05:06 AM
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OK...this model is not textured yet, nor is it 100% finished, but I thought I would throw it in a scene and see how it turned out.

The background is done with Lightwave and Photoshop. The starfield is Lightwave and the nebula was done in Photoshop and applied to a spherical plane in Lightwave...fun stuff.


https://www.darrylworley.com/

https://www.defendamerica.mil/nmam.html
# 10 18-02-2003 , 05:41 AM
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you could of done it plainly in photoshop with the noise filter user added image. Heheh, but just wanted to say this is very cool and once its textured this will look great user added image. Hell, it does already! Nice model, now why dont you model darth vaders tie figher? user added image


"I should call you sugar maple tree cause i'd totally tap that" haha

email - mattwettstein@gmail.com
# 11 18-02-2003 , 05:48 AM
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Thanks.

I have a whole scene file created in Lightwave with the nebula on a huge plane map in order to render animations that actually look like you are going through 3d space.

The starfield and the plane map with the nebula are basically huge spheres surrounding the scene so that when the camera pans, everything looks like it should.

I haven't done anything in Lightwave for a long time though...but I still have all of my stuff for it.

I am definitely going to practice more of this polygon modeling using ship designs. I want to do a few more ships from Star Wars and also maybe Battlestar Galactica too.


https://www.darrylworley.com/

https://www.defendamerica.mil/nmam.html
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