Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
I have a problem with uv transfer. I made UVs on duplicated mesh of model and then trying to transfer UV.
On images You can see a problem, its totally mess up
Good UV map:
Map after transfer with attrebutes:
Hi kryzysaa, I had this problem a few days ago. Try setting the sample space to World instead of Component (keep all your other settings the same) and see what it does.
Ok, i know what i did wrong. After duplicated i decided to delete half of model and make mirror, because its not symmetry at all. i forgot about it. Anyway thanks for help.
For everybody who have a problem with transfer, never delete polygons,verticies but you can move.
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