This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
Hey guys, i'm really stuck with what to do to fix this issue.
I'm trying to extrude tri's without losing the back faces in Maya.
I'v attached some pictures of whats happening, if anyone could help i would really appreciate it.
You may not post new threads |
You may not post replies |
You may not post attachments |
You may not edit your posts |
BB code is On |
Smilies are On |
[IMG] code is On |
HTML code is Off