Maya for 3D Printing - Rapid Prototyping
In this course we're going to look at something a little different, creating technically accurate 3D printed parts.
# 1 30-08-2014 , 10:33 PM
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Trimming a Polygon

I am an old Autocad user, like in the 90s, really long time ago. When we would draw lines or even polygons we would be able to trim them back to a n edge....is there something like this in Maya to quickly and easily trim a polygon back to an edge.

# 2 31-08-2014 , 12:33 AM
daverave's Avatar
The thin red line
Join Date: Aug 2009
Location: England
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If its a closed edge just delete the face.................dave




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# 3 04-09-2014 , 02:08 PM
mtmckinley's Avatar
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Location: Seattle, WA
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CAD does a lot of stuff I wish Maya would do.

I think you'd have to use the Cut Faces Tool to get the line you'd want to trim *to* and then delete the faces beyond that line.

Using the Show Manipulator tool on the Cut Faces history item in the Channel Box will allow you to fine-tune the position of the cut.

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