Introduction to Maya - Modeling Fundamentals Vol 1
This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
# 1 12-03-2016 , 12:51 PM
nickynacky's Avatar
Join Date: Apr 2012
Posts: 83

mesh slighty bending out at edges

hey all, I have a mesh thats created from a spline and revolved around 180. When I smooth it, it bends out slightly at the edge - the images are the top view - does anyone know how i can stop this?

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# 2 14-03-2016 , 07:51 PM
Join Date: Dec 2005
Location: Toronto
Posts: 3,374
Do you mean that at the left and right extremes, the tangents should be vertical? If so, then this is a function of there not being a full circle to create a smooth arc. It's hard to explain, but it's a result of the smoothing algorithm. If you're asking about something else, I'm not sure quite what you mean.

# 3 15-03-2016 , 04:09 PM
Gen's Avatar
Super Moderator
Join Date: Dec 2006
Location: South FL
Posts: 3,522
I think in this case you need more geometry.

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# 4 22-03-2016 , 06:59 PM
nickynacky's Avatar
Join Date: Apr 2012
Posts: 83
thanks guys, tried with more geo but i havent fixed it just going to ignore it for now!

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