Substance Painter
In this start to finish texturing project within Substance Painter we cover all the techniques you need to texture the robot character.
# 1 03-12-2016 , 12:32 PM
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Join Date: May 2016
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How to make Duplicate Special use the same axis as the rotate and move tools

I've got a project im working on where I need to put spokes on a wheel but the wheel is rotated at an awkward angle and I can't change it without messing up a lot of other stuff.

I have the transform on one spoke set up so that I can rotate it to any spoke position on the wheel however, when I try to use Duplicate Special to make all the spokes (720 in total) it ignores the transforms I've set and instead makes a level disk of spokes that are no longer lined up with the wheel.
To be clear, it rotates around the right point but instead of making the disk at the 32 degree angle i need, it does it at a 0 degree angel. The rotate tool rotates it at the 32 degree angle without issues.

# 2 03-12-2016 , 04:50 PM
ctbram's Avatar
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Join Date: Jan 2004
Location: Michigan, USA
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screenshots please


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