Resolving MAYA nCloth interpenetration during simulation runup
I am working on my first MAYA nCloth simulation and need help with fixing interpenetration during the sim runup.
I am using MAYA 2017 update 3 along with clothing assets that I have created in Marvelous Designer 7. The runup (https://vimeo.com/247716328) and full performances (https://vimeo.com/247716509) are linked here along with pictures of the interpenetration I am trying to fix. I have had limited success with using Exclude Collide Pair constraints but I think that I may be setting them up wrong or I am missing something. Can anyone please point me in the right direction?