I'm rendering using final gather. The output does not render my main character (a complex subdiv surface) or any paint effects in the scene.
Any ideas?

WebMonkey
yes - mr 3.2 (in maya 5) supports subds and pfx. the pfx can be converted to poly in maya 5. and then it is possible to have pfx in reflections and behind transparent materials.Originally posted by MKess007
Mental rays does not support paint effects yet, but I am not sure if the Maya 5 mentalrays supports subDs