Substance Painter
In this start to finish texturing project within Substance Painter we cover all the techniques you need to texture the robot character.
# 1 19-02-2024 , 05:24 PM
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Join Date: Feb 2024
Posts: 1

File referencign issue

I'm trying to reference a clip to a scene where the rigged character is referenced. When I import the clip (from Time Editor menu) , I select the corresponding namespace and everything goes just fine.. but when I close and re-open Maya the clip ceases to work: the rig assumes the position of the first frame but doesn't animate.
One thing I noticed is that when I import the clip and I select the corresponding namespace, the nodes of that clip (the rig controllers) get renamed properly according to the namespace, but the name of the clip itself doesn't. I rename the clip manually, but yet nothing. The clip is colored purple when I import.
What could I do?
Why file referencing is such an unsurmountable pain?


Last edited by AAA Yerus; 20-02-2024 at 12:41 AM.
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