This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
Is it a good thing to have the Plug-in Manager operating with a bunch of plug-ins loaded all the time or doses it eat up the memory while it's Activated or dose it really matter.
You may not post new threads |
You may not post replies |
You may not post attachments |
You may not edit your posts |
BB code is On |
Smilies are On |
[IMG] code is On |
HTML code is Off