Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 23-07-2003 , 01:16 PM
contrast's Avatar
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Join Date: Mar 2003
Location: Central Florida
Posts: 102

minimum zoom distance

Is there a way to reduce the minimum distance you can zoom into an object?

Since I have been working on a lot of detail lately I have wanted to get as close to objects as I can. As I zoom in very close the object cuts away (I see a cross section). I know that eventually this would happen when you pass through the object but it seems to be happening far to soon.

I have also noticed that I can get much closer to objects in an orthogonal view as compared to the perspective view.

Are there preferences I can adjust somewhere so my perspective can zoom in closer? I have tried looking around but have come up empty. Thank you.

# 2 23-07-2003 , 01:57 PM
mtmckinley's Avatar
The Maya Mountain
Join Date: Aug 2002
Location: Seattle, WA
Posts: 8,245
in your camera's attributes is the Near and Far Clip Plane. By default, the Near Clip Plane is set to .100 units. You can input .001 if you want.

# 3 23-07-2003 , 03:33 PM
contrast's Avatar
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Join Date: Mar 2003
Location: Central Florida
Posts: 102
Thank you very much for the quick help.

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