This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
hehe ok well this is a group of similar characters im working on which I plan to use after all modeling is done as an exercise for texturing and simple animation. I plan to make at least 3 more diff version of these potato guys as they will all form the Gunmen Potato Gang. I think im almost done with the main potato guy and ill use him as a base for the other guys. I havent drawn the weapons yet as well. Ill be working on this along side with this months challenge. enjoy!
The model is looking pretty nice at the moment - I really like the simplicity of the design. My one comment is that they're awfully long for potatoes - looks like a potato/sausage cross breed at the moment. Is the eyeball going to be animated? Interesting how you went with poly eyeballs. Maybe a wire?
Yeah youre right TGG, it does look more like a sausage/potato cross breed...hmm, which gives me the idea that I should make some characters that are just purely potato breed and some purely sausage breed hehe.
Yeah once I learn to animate good ill do the eyes and everything and maybe have a little western scene of all these guys fighting :2gunfire:
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