Complex UV Layout in Maya
Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
# 1 31-10-2003 , 10:59 PM
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Default Lighting HotKey ?

I already RTFM and searched all the HotKey editor categories but could not find the place to set the hot key for thr Default lighting toggle


Thanks

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# 2 01-11-2003 , 02:20 AM
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As far as I know, it's the 7 key.

# 3 01-11-2003 , 12:30 PM
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As far as I know I haven't changed the settings for this one so the 7 is set as the one in the image:

But I need to set a key for the redlined command.

Thanks

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# 4 01-11-2003 , 12:38 PM
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how about the 5 key?


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# 5 01-11-2003 , 12:46 PM
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5 is for the shademode

But I had an idea :
Yesterday it hadn't weorked because I tried to see what the commands look like in the script editor and couldn'r see anything

but today I forced the editor to echo all commands and now I can just copy the code into the hotkey editor

Thanks anyway

Nir


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# 6 01-11-2003 , 12:51 PM
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Well, the 5 key does switch to shaded mode AND default lighting... or are you trying to switch to default lighting with textures on or something?

Why do you want to do this anyway, if I may ask?


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# 7 01-11-2003 , 12:53 PM
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OK

I will make a couple of shelf buttons ( or assign to hotkeys )

to turn "Use All Lights" on:

====================================

DisplayLight;
{ string $currentPanel = `getPanel -withFocus`;
string $panelType = `getPanel -to $currentPanel`;
if ($panelType == "modelPanel") { modelEditor -edit -dl "all" $currentPanel; } else if (`isTrue "MayaCreatorExists"` && `scriptedPanel -ex $currentPanel` && `scriptedPanel -q -type $currentPanel` == "dynPaintScriptedPanelType") { dynPaintEditor -e -dtx 1 -dsl "all" $gDynPaintEditorName; }};

====================================
and to use default lights:
====================================

modelEditor -e -dl "default" modelPanel4;

=====================================

This is for the MEL illiterate guys :-)



NIR


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# 8 01-11-2003 , 12:56 PM
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Originally posted by kbrown
Well, the 5 key does switch to shaded mode AND default lighting... or are you trying to switch to default lighting with textures on or something?

Why do you want to do this anyway, if I may ask?

When I Render in Final Gather I need the lights turned on but set to 0 and when I model something I don't see a thing so I want s key to turn the def. lighting on.

Nir


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# 9 01-11-2003 , 12:58 PM
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ah, that makes sense...


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# 10 01-11-2003 , 04:14 PM
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"use Default lighting" is usually on by default.

# 11 01-11-2003 , 04:19 PM
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but after you changed it to "use all lights" it is not on anymore and that is where I need the key

:-)

NIR


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# 12 01-11-2003 , 04:35 PM
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I believe you just hit the 5 or something to go to shaded and it returns to default.

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