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Old 22-10-2004, 08:40 AM   #1
redcore
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Default multiple bump maps

how can i use 2 and more bump maps on 1 shader?
thx!
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Old 22-10-2004, 09:31 AM   #2
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http://forums.simplymaya.com/showthr...threadid=13407

by searching the forum...


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Old 22-10-2004, 12:19 PM   #3
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ok. this is a an example, when i use my own bump maps created in photoshop.
but when i will use procedural bump maps created in maya? he?
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Old 22-10-2004, 01:20 PM   #4
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You can save a procedural texture as an image texture. Just select the shader in the hypershade and shift select the mesh. In the hypershade go to edit>convert to file texture. There are a few other ways. If you have Maya 5 or 6 you can right click on the procedural texture node and than do a test render and save the image.
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