This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
can anyone help me on this one?
in the first image i have a shape with a shader attached to it, in the seconde image i have a render of the shape! In the render the texture is all deformed, i've tryed to fix it in the uv texture editor but with no results !
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