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Creating characters In Maya and Zbrush

by Jason Edwards Software: Maya 2016, ZBrush

One of the biggest challenges facing 3D artists today is dealing with high resolution meshes. Whether that's from a quick ZBrush sculpt, or from scann...

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Points of interest in this tutorial:

  • Sculpting base mesh in ZBrush
  • Retopologizing high resolution meshes in Maya
  • UV mapping in Maya
  • High detail ZBrush sculpting for displacement
  • Poly Paint

Other tutorials in this series:

Maya Tutorial: Creating characters In Maya and Zbrush
Creating character renders in Maya 2017 and Arnold
Maya Tutorial: Creating characters In Maya and Zbrush
Creating characters in Maya and ZBrush Vol2

Burt The Cartoon Dinosaur Vol 1 - Modeling

by Nilla Nova Software: Maya 2016

This tutorial takes you through the modeling of Burt the Cartoon Dinosaur. We pay special attention to creating nice topology, with quads and an edge ...

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Points of interest in this tutorial:

  • Blocking out the body
  • Modeling eyes, nostrils and mouth
  • Creating claws and horns
  • Modeling gums and teeth

Other tutorials in this series:

Maya Tutorial: Burt The Cartoon Dinosaur Vol 1 - Modeling
Burt The Cartoon Dinosaur Vol 2 - Texturing

Burt The Cartoon Dinosaur Vol 2 - Texturing

by David James Software: Maya 2016, Mari 2.6v5

This tutorial starts with the creation of the UV map using new techniques in Maya 2016. With this UV workflow it's possible to UV a cartoon character ...

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Points of interest in this tutorial:

  • Character UV layout in Maya
  • Texture painting in Mari
  • SSS material
  • Character lighting in Maya

Other tutorials in this series:

Maya Tutorial: Burt The Cartoon Dinosaur Vol 2 - Texturing
Burt The Cartoon Dinosaur Vol 1 - Modeling

Robot volume one - Modeling with animation in mind

by David James Software: Maya 2016

In this tutorial we create a robot in Maya. He has both organic components and hard surface elements in his design. This will allow us to show differe...

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Other tutorials in this series:

Maya Tutorial: Robot volume one - Modeling with animation in mind
Hybrid Rigging - Robot Volume 02

Creature Vol 3 - UV Layout and Texture

by Jason Edwards Software: Maya 2013 / ZBrush 4

This is our final set of lessons in the creature series by Jason Edwards. Here we'll take you through UV mapping of the creature using different techn...

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Points of interest in this tutorial:

  • Creature UV layout
  • Generating texture maps in ZBrush
  • Lighting and shading in mental ray

Other tutorials in this series:

Maya Tutorial: Creature Vol 3 - UV Layout and Texture
Creature Vol 1 - Modeling Quadrupeds
Maya Tutorial: Creature Vol 3 - UV Layout and Texture
Creature Vol 2 - Surface Anatomy Detailing ZBrush

Creature Vol 2 - Surface Anatomy Detailing ZBrush

by Jason Edwards Software: ZBrush 4R4

Drawing from his experience on recent feature films Lockout and John Carter, Senior Modeler Jay Edwards shares his production techniques for creating ...

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Other tutorials in this series:

Maya Tutorial: Creature Vol 2 - Surface Anatomy Detailing ZBrush
Creature Vol 1 - Modeling Quadrupeds
Maya Tutorial: Creature Vol 2 - Surface Anatomy Detailing ZBrush
Creature Vol 3 - UV Layout and Texture

Creature Vol 1 - Modeling Quadrupeds

by Jason Edwards Software: Maya 2013

This tutorial shows you how to make a creature model in Maya, based on a concept sketch. We look at reference material to create a model with realisti...

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Other tutorials in this series:

Maya Tutorial: Creature Vol 1 - Modeling Quadrupeds
Creature Vol 2 - Surface Anatomy Detailing ZBrush
Maya Tutorial: Creature Vol 1 - Modeling Quadrupeds
Creature Vol 3 - UV Layout and Texture

ZBrush 4R4 Dynamesh Character Busts

by Kurt Boutilier Software: ZBrush 4R4

Join Kurt in this project and learn how to generate a character bust in ZBrush with DynaMesh. Starting off with a quick run through of the UI, we dive...

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Points of interest in this tutorial:

  • Sculpting in ZBrush with DynaMesh
  • Transpose Master Rigging
  • BPR Rendering

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