Integrating 3D models with photography
Interested in integrating your 3D work with the real world? This might help
-Using Maya 2008- I'm new to character animation and am experiencing some distortion in the character's hands when I start keyframing different...
Thread by: Wittman Subscribe
Views: 1,663
marlonjohn 31-10-2008|09:24 PM
Replies: 3
Views: 1,663
I have finally rigged this guy and am having some trouble with the head area as the body is coming out of the helmet. Does anyone have any advice as...
Thread by: leonlabyk Subscribe
Views: 1,284
leonlabyk 31-10-2008|05:19 PM
Replies: 1
Views: 1,284
Hey! I am having an issue with Maya. This issue is doing my character lipsynch. I can't get my the blend function to work right ... in case i have...
Thread by: Chisholm8888 Subscribe
Views: 995
Chisholm8888 25-10-2008|02:33 AM
Replies: 1
Views: 995
Hi there, I found this on the web at Softimage site (now acquired by Autodesk...) Does anyone know how this could be achieved in Maya? The XSI...
Thread by: Jim Subscribe
Views: 1,705
Jim 23-10-2008|04:47 PM
Replies: 2
Views: 1,705
Hi, Here's the problem: Made a rig with a main character set with three character subsets. Everything works fine until I reference it into another...
Thread by: UncleMito Subscribe
Views: 2,969
UncleMito 22-10-2008|01:52 PM
Replies: 2
Views: 2,969
I have a set of vines that I need to get a scale constraint onto. When I select the control curve and the 1st joint I am able to attach a scale...
Thread by: leonlabyk Subscribe
Views: 3,853
leonlabyk 22-10-2008|04:16 AM
Replies: 0
Views: 3,853
Hello to everyone!!! I m new in your company and really I need your help. Also I m new in Maya 2008. That i would like to ask you guys is, how can i...
Thread by: j0rdan Subscribe
Views: 1,036
j0rdan
by j0rdan
21-10-2008|07:06 AM
Replies: 2
Views: 1,036
Hi, I have trouble in getting a playblast to render in shaded. The camera view I 've picked to playblast is in shaded mode but it still renders a...
Thread by: UncleMito Subscribe
Views: 2,361
UncleMito 20-10-2008|11:52 PM
Replies: 0
Views: 2,361
Hello there! I would be glad if someone could help me with this problem. I am trying to set up a facial rig for a little dragon I made, but it...
Thread by: Sepo Subscribe
Views: 7,114
Sepo
by Sepo
19-10-2008|01:07 PM
Replies: 2
Views: 7,114
Hi ! my first post here. i started working in CG in 1988 using engineering tools (solid modelling) & finite element modelling software. then...
Thread by: wwSwimming Subscribe
Views: 1,822
wwSwimming 05-10-2008|04:23 AM
Replies: 0
Views: 1,822
does anybody know how the rigging and animation is done for a jelly fish?? :beer:
Thread by: fungusbread Subscribe
Views: 5,534
hi2all
by hi2all
17-09-2008|12:52 PM
Replies: 3
Views: 5,534
is there an easy way to place a joint where you want it? I have a vehicle Im trying to rig. I have to place two joints connected to each other. If I...
Thread by: ben hobden Subscribe
Views: 1,201
ben hobden 07-09-2008|09:07 AM
Replies: 1
Views: 1,201
i need the full tutorials on animation.plz help
Thread by: ahmstb1 Subscribe
Views: 1,700
ahmstb1
by BennyK
30-08-2008|01:08 AM
Replies: 1
Views: 1,700
usually when a new file is created and some takes are imported the timeline does update itself whenever another take is selected from the dropdown...
Thread by: Falott Subscribe
Views: 1,258
Falott
by Falott
27-08-2008|08:25 PM
Replies: 3
Views: 1,258
Hi, I spent ages putting together a skeleton for a left arm+hand, and then weighting it etc. So in an effort to save time i thought i could just...
Thread by: sixleaf Subscribe
Views: 2,380
sixleaf
by Falott
26-08-2008|09:04 PM
Replies: 1
Views: 2,380
weird thing happening. facts: because the mocapHips differ so much from myRigHips in size (my hips are about twice as long on x-axis than the...
Thread by: Falott Subscribe
Views: 2,472
Falott
by Falott
26-08-2008|05:21 AM
Replies: 4
Views: 2,472
Hey, i have a problem and i've tried using the built in joint orient (in 8.5) and some old scripts for when maya had no built in option but neithers...
Thread by: sixleaf Subscribe
Views: 3,158
sixleaf
by Falott
17-08-2008|12:43 AM
Replies: 1
Views: 3,158
Ok I am using motion builder a fair bit now but am still troubled by a couple of things. I am sure I saw a tutorial that showed how you can make the...
Thread by: leonlabyk Subscribe
Views: 3,314
leonlabyk
by Falott
17-08-2008|12:29 AM
Replies: 11
Views: 3,314
Hi, I'm getting an odd problem and i'm guessing i'm being dumb or its just one of those idiosyncracies you get with maya cos i can't see anything out...
Thread by: sixleaf Subscribe
Views: 1,406
sixleaf
by sixleaf
13-08-2008|08:59 AM
Replies: 3
Views: 1,406
Hi guys, Just start taking those first baby steps into that vast complicated world known as animation. As with any complicated thing it really helps...
Thread by: RockyMills_01 Subscribe
Views: 1,408
RockyMills_01
by BennyK
10-08-2008|05:29 PM
Replies: 5
Views: 1,408
How should I do to unite the head with Blend Shapes applied with the rest of the body? I'm not getting success with the Merge Vertices command.
Thread by: afmadeira Subscribe
Views: 1,152
afmadeira 06-08-2008|03:00 AM
Replies: 2
Views: 1,152
for some odd reason my joints are in a transform node in the outliner that I cannot remove them from. Does anyone know how I can fix this since I...
Thread by: leonlabyk Subscribe
Views: 2,184
leonlabyk
by Falott
06-08-2008|01:19 AM
Replies: 1
Views: 2,184
What is the correct procedure for animating a spring compressing. I've tried the squash deformer but my geometry doesn't want to cooperate. The...
Thread by: mtcgs Subscribe
Views: 1,905
mtcgs 04-08-2008|02:36 PM
Replies: 2
Views: 1,905
Hi, could anyone recommend a tut on how to rig a face for lip sync that utilises blendshapes, bones and clusters etc (not just straight blendshape...
Thread by: Jim Subscribe
Views: 1,961
Jim
by Jim
04-08-2008|05:37 AM
Replies: 2
Views: 1,961
Is there a way to animate a extrusion. I'm trying to show oil flowing through various engine parts (tubes). I obviously need to contain this to the...
Thread by: mtcgs Subscribe
Views: 1,142
Ajmooch
by Ajmooch
31-07-2008|04:10 AM
Replies: 2
Views: 1,142
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