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Maya for 3D Printing - Rapid Prototyping
In this course we're going to look at something a little different, creating technically accurate 3D printed parts.
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Am I doing this Sceleton right?
Alright, I'm trying to make a sceleton for the Luxo Jr WIP I posted in yesterday... this is what I have so far... and since it's my first...
Thread by: Emo
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Views: 1,217
by
Emo
10-02-2003|03:27 PM
Replies:
3
Views: 1,217
Sound Files
Working on my first lip-sync animation with a wav file. I dragged a wav file and dropped it into my view panel (like the documents said to do) to...
Thread by: tgx
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Views: 1,805
by
tgx
07-02-2003|04:09 AM
Replies:
1
Views: 1,805
Nobby Returns!
O.K. gang I have done little more to Mr Nobs walkies. I have attached if for you to view, you will need QuickTime 5 to view it. It still needs some...
Thread by: gazzamataz
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Views: 1,244
by
gazzamataz
05-02-2003|02:56 PM
Replies:
0
Views: 1,244
Facial Animation
Hi, I just made this polygon head and now I want to go ahead and give facial animation a shot. What is the easiest way to go about this?...
Thread by: nspiratn
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Views: 2,208
by
Jim
02-02-2003|01:21 PM
Replies:
7
Views: 2,208
Hydrolics-like system...help?
I need help animating a hydrolics-like system. I have these two "bars" that open and close vertically and i'l like the cylinders to act as if...
Thread by: doodle
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Views: 2,227
by
mtmckinley
31-01-2003|06:05 PM
Replies:
10
Views: 2,227
Automating JawSync to Audio file...
Greetings - an expression question... how would you tie the up & down motion of a ventriloquists dummy jaw to the loudness of an audio file...
Thread by: dkouts
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Views: 1,281
by
dkouts
31-01-2003|03:46 AM
Replies:
2
Views: 1,281
Fantastic book!
Ive just recieved a book i ordered today called "The Animators Survival Kit" by Richard Williams and it has to be said that it is by far and away the...
Thread by: alexgc
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Views: 1,949
by
kbrown
30-01-2003|12:32 PM
Replies:
8
Views: 1,949
Real Time Redraws - Tortoise Speeds
O.K. I have an Athlon 1.2 ghz box with a GeForce4 Ti200 with 128mb RAM in it. I have modelled the creature from the Maya 4 Fundamentals book and have...
Thread by: gazzamataz
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Views: 2,489
by
M
30-01-2003|02:40 AM
Replies:
8
Views: 2,489
Slow motion
Hi I'm working on an animation where I need a slow motion effect somewhere half through. Is there any easy way of slowing down everything in the...
Thread by: iasion
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Views: 5,262
by
ragecgi
29-01-2003|07:49 PM
Replies:
3
Views: 5,262
quadraped walk cycle
Hello. I spent about 10 min on a walk cycle. Its actually more of a trot. THought I would as for your sugestions. This is the first time I have done...
Thread by: brian_ellebracht
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Views: 3,555
by
brian_ellebracht
29-01-2003|03:40 PM
Replies:
14
Views: 3,555
machine gun fire
Hi , does anyone know the best way to put machine gun fire on any weapon of choice ( mine is a minigun and m-16) and also the rounds being expended...
Thread by: lilbird
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Views: 4,216
by
lilbird
27-01-2003|11:30 PM
Replies:
6
Views: 4,216
Simple Walk Cycle
Just wanted to do a small walk to get me away from modeling for a hour or so, just rember to loop the animation =)
Thread by: Kurt
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Views: 1,776
by
dannyngan
26-01-2003|09:07 PM
Replies:
8
Views: 1,776
set driven Key help
I am animating this soda can I made I seperated the vertices so the can can open. But here is my problem I want to use set driven key linked to a...
Thread by: 3djoe
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Views: 2,952
by
3djoe
24-01-2003|10:55 PM
Replies:
4
Views: 2,952
Walk Cycle
| Page:
1
2
This is my first go a skeletons and animation and i'm stuck/ I'm trying to make a walk cycle and i have trouble animating it. I've made the legs...
Thread by: doodle
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Views: 4,134
by
dannyngan
24-01-2003|08:09 PM
Replies:
18
Views: 4,134
animated particle mixer
Hi to you all, I´m to animate some kind of mixer. But now it seems I´m stuck up. I´ve got a scene with the mixer (image) and 2 emitters...
Thread by: tommi
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Views: 2,360
by
tommi
23-01-2003|05:13 PM
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0
Views: 2,360
Nobby comes to life!
| Page:
1
2
Ha couldn't resist it... I haven't finished this character fully just wanted to test out my new animation controls... Still gotta get my mind around...
Thread by: gazzamataz
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Views: 6,088
by
gazzamataz
22-01-2003|09:29 AM
Replies:
26
Views: 6,088
animating a rotating light
Iam new to maya and only been playing with it for a couple of months. I have been trying to animate a rotating light like on emergency vechicles. Any...
Thread by: Charlie
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Views: 1,684
by
kbrown
21-01-2003|12:29 PM
Replies:
2
Views: 1,684
Blend Shapes
Quickie question really, if you have created a blend shape and you find you have moved points erroneously in the morph target can you use component...
Thread by: gazzamataz
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Views: 1,191
by
gazzamataz
21-01-2003|11:46 AM
Replies:
0
Views: 1,191
Need Help - Shark animation
Hi guys, i'm doing a shark project at uni and was wondering if anyone had any suggestions to my dilema. Basically i have finished my shark model. I...
Thread by: quyeno
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Views: 1,853
by
Kurt
20-01-2003|06:09 PM
Replies:
5
Views: 1,853
Attaching a lattice
Hi, I have a broom that moves around in my scene. I need to put a lattice on it and have the lattice move in conjunction with the broom. Right...
Thread by: grunze
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Views: 1,684
by
Saiyan
19-01-2003|05:18 PM
Replies:
5
Views: 1,684
attaching a lattice
Hi, I have a broom that moves around in my scene. I need to put a lattice on it and have the lattice move in conjunction with the broom. Right...
Thread by: grunze
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Views: 1,399
by
Kurt
18-01-2003|10:10 PM
Replies:
1
Views: 1,399
Using "Stand-In" objects...
Does Maya allow you to animate with "stand-in" geometry? Suppose you have a large scene with tons of detailed geometry, could you display a...
Thread by: dkouts
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Views: 2,831
by
ragecgi
17-01-2003|03:49 PM
Replies:
3
Views: 2,831
walk cycle progress
finally got around to attempting a proper realistic walk (though still havnt done the arms yet) - comments/critique if you have the time :)
Thread by: kal
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Views: 2,137
by
dannyngan
17-01-2003|12:27 AM
Replies:
8
Views: 2,137
Cluster Deformers and history
Hi, I just realised that when I delete all the history in a scene, my cluster deformers also go away. Is there a work around to this other than...
Thread by: nspiratn
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Views: 1,808
by
nspiratn
15-01-2003|07:34 PM
Replies:
2
Views: 1,808
Rig - Root node problems
Hi, I've been trying to do some character rigging, and everything is going great, EXCEPT : When I try to apply any transformations to my root...
Thread by: nspiratn
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Views: 3,063
by
nspiratn
14-01-2003|08:24 PM
Replies:
6
Views: 3,063
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