Maya for 3D Printing - Rapid Prototyping
In this course we're going to look at something a little different, creating technically accurate 3D printed parts.
Can anyone help me find how to save skin weights of a character so that i can import it after making some changes in skeleton. When i tried the...
Thread by: Vengadude Subscribe
Views: 2,959
goode400 10-11-2008|02:49 AM
Replies: 1
Views: 2,959
-Using Maya 2008- I'm new to character animation and am experiencing some distortion in the character's hands when I start keyframing different...
Thread by: Wittman Subscribe
Views: 2,429
marlonjohn 31-10-2008|09:24 PM
Replies: 3
Views: 2,429
I have finally rigged this guy and am having some trouble with the head area as the body is coming out of the helmet. Does anyone have any advice as...
Thread by: leonlabyk Subscribe
Views: 1,937
leonlabyk 31-10-2008|05:19 PM
Replies: 1
Views: 1,937
Hey! I am having an issue with Maya. This issue is doing my character lipsynch. I can't get my the blend function to work right ... in case i have...
Thread by: Chisholm8888 Subscribe
Views: 1,509
Chisholm8888 25-10-2008|02:33 AM
Replies: 1
Views: 1,509
Hi there, I found this on the web at Softimage site (now acquired by Autodesk...) Does anyone know how this could be achieved in Maya? The XSI...
Thread by: Jim Subscribe
Views: 2,555
Jim 23-10-2008|04:47 PM
Replies: 2
Views: 2,555
Hi, Here's the problem: Made a rig with a main character set with three character subsets. Everything works fine until I reference it into another...
Thread by: UncleMito Subscribe
Views: 4,379
UncleMito 22-10-2008|01:52 PM
Replies: 2
Views: 4,379
I have a set of vines that I need to get a scale constraint onto. When I select the control curve and the 1st joint I am able to attach a scale...
Thread by: leonlabyk Subscribe
Views: 4,602
leonlabyk 22-10-2008|04:16 AM
Replies: 0
Views: 4,602
Hello to everyone!!! I m new in your company and really I need your help. Also I m new in Maya 2008. That i would like to ask you guys is, how can i...
Thread by: j0rdan Subscribe
Views: 1,602
j0rdan
by j0rdan
21-10-2008|07:06 AM
Replies: 2
Views: 1,602
Hi, I have trouble in getting a playblast to render in shaded. The camera view I 've picked to playblast is in shaded mode but it still renders a...
Thread by: UncleMito Subscribe
Views: 3,131
UncleMito 20-10-2008|11:52 PM
Replies: 0
Views: 3,131
Hello there! I would be glad if someone could help me with this problem. I am trying to set up a facial rig for a little dragon I made, but it...
Thread by: Sepo Subscribe
Views: 8,121
Sepo
by Sepo
19-10-2008|01:07 PM
Replies: 2
Views: 8,121
Hi ! my first post here. i started working in CG in 1988 using engineering tools (solid modelling) & finite element modelling software. then...
Thread by: wwSwimming Subscribe
Views: 2,338
wwSwimming 05-10-2008|04:23 AM
Replies: 0
Views: 2,338
does anybody know how the rigging and animation is done for a jelly fish?? :beer:
Thread by: fungusbread Subscribe
Views: 6,461
hi2all
by hi2all
17-09-2008|12:52 PM
Replies: 3
Views: 6,461
is there an easy way to place a joint where you want it? I have a vehicle Im trying to rig. I have to place two joints connected to each other. If I...
Thread by: ben hobden Subscribe
Views: 1,684
ben hobden 07-09-2008|09:07 AM
Replies: 1
Views: 1,684
i need the full tutorials on animation.plz help
Thread by: ahmstb1 Subscribe
Views: 2,342
ahmstb1
by BennyK
30-08-2008|01:08 AM
Replies: 1
Views: 2,342
usually when a new file is created and some takes are imported the timeline does update itself whenever another take is selected from the dropdown...
Thread by: Falott Subscribe
Views: 1,950
Falott
by Falott
27-08-2008|08:25 PM
Replies: 3
Views: 1,950
Hi, I spent ages putting together a skeleton for a left arm+hand, and then weighting it etc. So in an effort to save time i thought i could just...
Thread by: sixleaf Subscribe
Views: 3,286
sixleaf
by Falott
26-08-2008|09:04 PM
Replies: 1
Views: 3,286
weird thing happening. facts: because the mocapHips differ so much from myRigHips in size (my hips are about twice as long on x-axis than the...
Thread by: Falott Subscribe
Views: 3,372
Falott
by Falott
26-08-2008|05:21 AM
Replies: 4
Views: 3,372
Hey, i have a problem and i've tried using the built in joint orient (in 8.5) and some old scripts for when maya had no built in option but neithers...
Thread by: sixleaf Subscribe
Views: 3,965
sixleaf
by Falott
17-08-2008|12:43 AM
Replies: 1
Views: 3,965
Ok I am using motion builder a fair bit now but am still troubled by a couple of things. I am sure I saw a tutorial that showed how you can make the...
Thread by: leonlabyk Subscribe
Views: 4,682
leonlabyk
by Falott
17-08-2008|12:29 AM
Replies: 11
Views: 4,682
Hi, I'm getting an odd problem and i'm guessing i'm being dumb or its just one of those idiosyncracies you get with maya cos i can't see anything out...
Thread by: sixleaf Subscribe
Views: 2,136
sixleaf
by sixleaf
13-08-2008|08:59 AM
Replies: 3
Views: 2,136
Hi guys, Just start taking those first baby steps into that vast complicated world known as animation. As with any complicated thing it really helps...
Thread by: RockyMills_01 Subscribe
Views: 2,296
RockyMills_01
by BennyK
10-08-2008|05:29 PM
Replies: 5
Views: 2,296
How should I do to unite the head with Blend Shapes applied with the rest of the body? I'm not getting success with the Merge Vertices command.
Thread by: afmadeira Subscribe
Views: 1,747
afmadeira 06-08-2008|03:00 AM
Replies: 2
Views: 1,747
for some odd reason my joints are in a transform node in the outliner that I cannot remove them from. Does anyone know how I can fix this since I...
Thread by: leonlabyk Subscribe
Views: 3,125
leonlabyk
by Falott
06-08-2008|01:19 AM
Replies: 1
Views: 3,125
What is the correct procedure for animating a spring compressing. I've tried the squash deformer but my geometry doesn't want to cooperate. The...
Thread by: mtcgs Subscribe
Views: 2,559
mtcgs 04-08-2008|02:36 PM
Replies: 2
Views: 2,559
Hi, could anyone recommend a tut on how to rig a face for lip sync that utilises blendshapes, bones and clusters etc (not just straight blendshape...
Thread by: Jim Subscribe
Views: 2,704
Jim
by Jim
04-08-2008|05:37 AM
Replies: 2
Views: 2,704
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