Beer glass scene creation
This course contains a little bit of everything with modeling, UVing, texturing and dynamics in Maya, as well as compositing multilayered EXR's in Photoshop.
Hi, Just keen to know how other people setup skeletons/deformers to achieve realistic skin deformation around the forearm and upperarm when the...
Thread by: Jim Subscribe
Views: 2,842
Jim
by Jim
22-03-2003|08:42 AM
Replies: 2
Views: 2,842
Anybody out there done facial animation with Blendshapes?? I have quite a few times, but now I am stuck, I have the orientation set to local, but no...
Thread by: brian_ellebracht Subscribe
Views: 2,650
brian_ellebracht
by Jim
21-03-2003|11:46 PM
Replies: 3
Views: 2,650
Hello all, I have a problem (again) that I hope you guys can help me with: I need to make a label peel off a bottle and then fly off like a sheet...
Thread by: Calvin Subscribe
Views: 3,052
Calvin
by kal
20-03-2003|03:20 PM
Replies: 1
Views: 3,052
i just want to show you what i did. it's only a test. that means there is no breakthrough muscle deformation or like that ;) the file is parted!
Thread by: aibe Subscribe
Views: 4,138
aibe
by aibe
13-03-2003|04:51 PM
Replies: 12
Views: 4,138
Can anyone tell me if I can change the order of my channels. I have created various attributes for my characters hands, but the order of them does...
Thread by: gazzamataz Subscribe
Views: 3,286
gazzamataz 11-03-2003|05:22 PM
Replies: 2
Views: 3,286
Howdy all- I am currently working on a project where I have a scene file of 135 lego pieces (individually modelled), combined to make a Star Wars...
Thread by: Oculus Subscribe
Views: 3,175
Oculus
by ragecgi
11-03-2003|04:33 PM
Replies: 5
Views: 3,175
OK - Heres one. Having done some binding, skinning, testing, un-binding,and weight painting, I find that Maya wont let me "Go To Bind Pose" ...
Thread by: dkouts Subscribe
Views: 5,831
dkouts 11-03-2003|05:19 AM
Replies: 1
Views: 5,831
when animating how do know how fast the final render will be?? will it be the same speed as the viewports without the surfaces i.e.only the skeleton...
Thread by: cb8rwh Subscribe
Views: 2,396
cb8rwh
by cb8rwh
11-03-2003|12:00 AM
Replies: 2
Views: 2,396
:banghead: How do I set playback to free????
Thread by: djackson362 Subscribe
Views: 2,772
djackson362
by alexgc
10-03-2003|04:27 AM
Replies: 5
Views: 2,772
i have an existing object that has a working blendShape node with its targets still intact...i would like to add a new target to THAT blendshape...
Thread by: pitbull Subscribe
Views: 9,505
pitbull
by pitbull
06-03-2003|01:22 PM
Replies: 6
Views: 9,505
Hi, I want to animate a character… But the problem is that the character is made by sub-d…and in conclusion, after binding it to the bones, to...
Thread by: el_newty Subscribe
Views: 2,709
el_newty 06-03-2003|12:53 PM
Replies: 4
Views: 2,709
Man I love the rig on this DOG=) Anyway About 2 hours of work on the run...
Thread by: Kurt Subscribe
Views: 4,367
Kurt
by Kurt
04-03-2003|04:05 AM
Replies: 12
Views: 4,367
Hi all - Skinning / Binding question - If you have a character with bulgy loose pants that meet in the middle, how do you make sure to only...
Thread by: dkouts Subscribe
Views: 1,999
dkouts
by Nem
03-03-2003|10:32 AM
Replies: 1
Views: 1,999
Does anyone have any ideas on how to simulate vine growth or tree growth in maya?? I cant consider paint effects really because I need the tree or...
Thread by: alexgc Subscribe
Views: 2,676
alexgc
by pitbull
02-03-2003|05:23 PM
Replies: 2
Views: 2,676
Im trying to animate and object flowing along a nurbs circle, via motion paths. However, it stops after making one round/loop. How would i do so...
Thread by: StoopidDonky Subscribe
Views: 7,384
StoopidDonky
by kbrown
01-03-2003|05:28 PM
Replies: 2
Views: 7,384
Hello Everyone, I'm wondering if you guys can feed me on some inputs on how to animate a tails kite so it follows along with kites body. When the...
Thread by: Trimeister Subscribe
Views: 4,206
Trimeister 25-02-2003|12:27 AM
Replies: 5
Views: 4,206
Im very new to animation and i got a problem already. Im animating a chess piece that has a lattice around it so i can deform it as i move it.So i...
Thread by: foxhound Subscribe
Views: 3,477
foxhound 24-02-2003|08:01 PM
Replies: 5
Views: 3,477
Hi, I have a polygonal object that is animation in may scene. I want to attach a cylinder to it and have it animate along with the first object. ...
Thread by: grunze Subscribe
Views: 5,270
grunze 24-02-2003|07:10 PM
Replies: 5
Views: 5,270
hi i'm trying to do the vehicle tute over at http://www.gignews.com/kappmarch02.htm anyway when I try to make a point constraint from IK Handle to...
Thread by: Mike Feil Subscribe
Views: 1,699
Mike Feil 22-02-2003|11:04 PM
Replies: 0
Views: 1,699
Does anyone know what would prevent freezing the transformations on an object?:banghead: Thanks.
Thread by: skyzeyez Subscribe
Views: 2,230
skyzeyez
by Nem
21-02-2003|07:07 PM
Replies: 1
Views: 2,230
Hi everyone. How do we make a non-rendering control cube for animating body parts? Does anyone have the mel script?
Thread by: skyzeyez Subscribe
Views: 4,109
skyzeyez
by Nem
21-02-2003|07:06 PM
Replies: 4
Views: 4,109
Hi guys! I have a problem when trying to animate bullet cases coming out of a gun. If the gun is in the same position, everything is ok. However,...
Thread by: iasion Subscribe
Views: 3,076
iasion
by iasion
19-02-2003|09:44 AM
Replies: 5
Views: 3,076
Can someone help me in finding, of why this happends: (1) when i copy any key of animated object from the timeline and paste it anywhere in...
Thread by: Abdul Rehman Subscribe
Views: 4,701
Abdul Rehman 15-02-2003|02:54 PM
Replies: 2
Views: 4,701
let me first say, Craig your rigging rocks, makes animating a dream.... Ok just a simple walk..still working on the feet and stride, but it only...
Thread by: Kurt Subscribe
Views: 2,381
Kurt
by Kurt
14-02-2003|11:47 PM
Replies: 5
Views: 2,381
I'm learning maya and I"m now busy with my first character but I can't find a good tutorial for character rigging. Does anyone know one. and what...
Thread by: ralphymeijer Subscribe
Views: 3,268
ralphymeijer
by Kurt
12-02-2003|03:48 PM
Replies: 7
Views: 3,268
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