Digital humans the art of the digital double
Ever wanted to know how digital doubles are created in the movie industry? This course will give you an insight into how it's done.
Hi guys, So I haven't done any skin weighting for a while, but I went in to attach some joints and what I always used to do was go to paint skin...
Thread by: dre4mer Subscribe
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dre4mer
by dre4mer
29-09-2020|01:02 AM
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Views: 10,003
Made this simple 3D model for a school project and used the quick-rig tool in Maya But each time I touch the handles it keeps sinking a bit more...
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Views: 4,587
JohnJohnJohn 07-12-2020|11:48 AM
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Views: 4,587
Hi, I am a beginner in rigging , i created a rig for a whip that i need, the animator requested for as little controllers as possible, so i did...
Thread by: royL Subscribe
Views: 6,375
royL
by royL
30-12-2020|07:52 AM
Replies: 0
Views: 6,375
I want to bring my iclone characters complete with animation into Maya and render a VR scene in redshift. Ill either use alembic or fbx and I want it...
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Views: 6,445
Tybomb
by Tybomb
11-02-2021|10:24 AM
Replies: 0
Views: 6,445
hello. i am breaking my head about the issue how to rig a crawling bug moving along a spline. the COG will be path constrained to a spline. how can...
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Views: 4,931
mickhah
by mickhah
19-04-2021|12:14 PM
Replies: 0
Views: 4,931
I have a joint chain of 60 joints, in a straight line. I want this chain to animate along a motion path. I followed the instructions here,...
Thread by: bollella Subscribe
Views: 4,633
bollella 08-06-2021|11:06 PM
Replies: 0
Views: 4,633
I've just discovered Studio Library, and getting a tool to save, catalogue and re-employ rig poses would be a game changer. It seems fairly...
Thread by: heiro5 Subscribe
Views: 6,191
heiro5
by heiro5
27-07-2021|04:29 AM
Replies: 0
Views: 6,191
99UZ3pkLVZg This video will specifically look at how to bake camera animations when you have your camera in some sort of rig hierarchy. The...
Thread by: joshoantonio Subscribe
Views: 8,202
joshoantonio 09-02-2022|02:09 PM
Replies: 0
Views: 8,202
As the title says, I have a problem connecting my joint-based facial rig to the IK portion of the neck setup. There are no blendshapes, no...
Thread by: EineKleine Subscribe
Views: 5,868
EineKleine 02-04-2022|06:57 PM
Replies: 0
Views: 5,868
Autodesk 3ds Max is one of the industry’s leading visualisation platforms, and capable of producing simply stunning photorealistic imagery and...
Thread by: Nasser2022 Subscribe
Views: 7,081
Nasser2022 28-04-2022|11:05 AM
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Views: 7,081
Hi, I'm creating an animation where a ribbon follows a path round and round then drops to the ground. I've already experimented with this and got...
Thread by: Blueflash Subscribe
Views: 3,701
Blueflash 17-08-2022|03:34 PM
Replies: 0
Views: 3,701
Hello! I am frequently running into an issue where my animCurves lose connection to their associated nodes. i am using a referenced rig, and it...
Thread by: LisaAnim Subscribe
Views: 3,738
LisaAnim 23-08-2022|07:21 PM
Replies: 0
Views: 3,738
Hi I would like to share my animation reel for 2022 and would love to get some feed back on it. https://vimeo.com/725361281 Cheers
Thread by: nishunaruto Subscribe
Views: 9,550
kadan
by kadan
16-06-2023|05:52 PM
Replies: 7
Views: 9,550
Hello everyone, please could you help me, I am trying save and load Skeleton Definition preset in HumanIK, when I load it by "Match only selected...
Thread by: skalape Subscribe
Views: 2,235
bellid
by bellid
22-08-2023|06:00 AM
Replies: 1
Views: 2,235
hello, Much as I hated to migrate to Maya after Autodesk killed Softimage for no good reason...here I am. I've got modelling down for the most...
Thread by: Neil78 Subscribe
Views: 799
Neil78
by Neil78
06-01-2024|10:59 PM
Replies: 0
Views: 799
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