Introduction to Maya - Modeling Fundamentals Vol 2
This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with complex objects.
# 1 19-04-2021 , 12:14 PM
mickhah's Avatar
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Join Date: Apr 2011
Location: Dortmund, Germany
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rigging walkcycle depending on path langth

hello. i am breaking my head about the issue how to rig a crawling bug moving along a spline. the COG will be path constrained to a spline. how can manage to get the legs animation to be played depending on the moved distance, like it is done for a vehicles wheel for example?

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