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Digital humans the art of the digital double
Ever wanted to know how digital doubles are created in the movie industry? This course will give you an insight into how it's done.
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Suggest me a music...
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Uh, sorry for annoying you people with such things, but I hope you won't bodder to much. Well, last few days I am discovering that it can be a...
Thread by: Sil-Valeor
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Views: 6,567
by
moldy530
04-03-2006|05:33 PM
Replies:
30
Views: 6,567
Question
Ok, I can't seem to understand one thing. I know a thing or two about character animation, but I don't know how does it works when you have to...
Thread by: Sil-Valeor
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Views: 977
by
qbarican4eva
21-06-2006|11:45 AM
Replies:
1
Views: 977
Maya Implemenation of Blender's Unwrap tools
sorry guys if I haven't puted this thread in correct forum, but I just found out about one plug-in for maya. It about "automatic uv mapping". I...
Thread by: Sil-Valeor
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Views: 1,142
by
Sil-Valeor
23-07-2006|05:56 PM
Replies:
2
Views: 1,142
transfer uv's problems
i need a help with uv's. I made a character. I will have 2 uv map sets. One for normal and one for texture map. I have to do so because for normal...
Thread by: Sil-Valeor
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Views: 4,052
by
vladimirjp
15-08-2006|04:42 AM
Replies:
4
Views: 4,052
Paint FX for low poly trees?
hm, I was wondering if i can use paintFX for 5,6k polys trees? Just instead if having really high res branches, I'd rether put my own, low poly...
Thread by: Sil-Valeor
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Views: 2,735
by
Jay
09-04-2007|07:13 PM
Replies:
2
Views: 2,735
Rendering large amount of trees for animation
Hello, it's been a while since i was here. Now, I have this scene where customer is asking me to create lots and lots of trees. I made them using...
Thread by: Sil-Valeor
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Views: 3,265
by
Sil-Valeor
10-08-2008|08:12 AM
Replies:
14
Views: 3,265
Attach polygon plane to camera
Hello. How do i attach polygon plane to camera, so that it will always rotate towards camera? I'd like to use it on a tree. I know paint effect...
Thread by: Sil-Valeor
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Views: 3,088
by
vladimirjp
11-08-2008|07:46 PM
Replies:
5
Views: 3,088
tga vs jpeg memory usage
I have just one question. If you have 2048 tga (35megs in size) and 2048 jpeg(5 megs in size) textures, do they take same amount of memory? Or...
Thread by: Sil-Valeor
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Views: 2,817
by
gster123
12-08-2008|11:11 AM
Replies:
10
Views: 2,817
How to duplicate rigged model?
Hello folks! Well, one question. I have human model, and i have hand as separate model. So i'm rigging and binding one this hand, and now i was...
Thread by: Sil-Valeor
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Views: 8,610
by
Sil-Valeor
17-09-2008|11:07 AM
Replies:
4
Views: 8,610
Reason why i love maya
I can't imagen not using this thing and i think it's one thing that makes maya so nice app to work with. http://www.youtube.com/watch?v=dtH9GdFSQaw
Thread by: Sil-Valeor
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Views: 1,344
by
BennyK
08-10-2008|08:19 AM
Replies:
7
Views: 1,344
How to start with animation - planning stage
Hello! I was just thinking of making animation short, for 3 mins or so, and am not yet completly sure what it will be. So i was wondering, what...
Thread by: Sil-Valeor
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Views: 1,523
by
Sil-Valeor
07-10-2008|03:53 PM
Replies:
3
Views: 1,523
How to display Perspective camera handle?
Hey peeps! I'd just like to ask how would i be able to display default perspective camera handle, like you can see for any other camera except...
Thread by: Sil-Valeor
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Views: 2,678
by
Sil-Valeor
22-10-2008|12:36 PM
Replies:
2
Views: 2,678
nCloth question
Hello! I'm pretty new to nCloth (but not to maya), and i made animted flag, and was thinking of caching it. Now the question is: 1) Do i save...
Thread by: Sil-Valeor
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Views: 1,944
by
ragecgi
28-10-2008|12:34 AM
Replies:
2
Views: 1,944
vista versus Xp performance?
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Hey people! I was thinking to switch to Vista, but seing that it needs more memory then XP does, i was wondering if anybody knows what is general...
Thread by: Sil-Valeor
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Views: 3,463
by
Gen
07-11-2008|01:55 AM
Replies:
27
Views: 3,463
rendering in layers
Hello, I was just wondering one thing. I know you can render in layers the way that you give specific things on seperate layers, like glow or...
Thread by: Sil-Valeor
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Views: 1,183
by
Chirone
09-11-2008|04:24 PM
Replies:
3
Views: 1,183
Depth map shadow problems
Hello people! I'm learning lighting, and am trying to render some scene with depth map. Now, i know i could avoid this problem using ray tracing,...
Thread by: Sil-Valeor
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Views: 1,718
by
Sil-Valeor
14-11-2008|06:57 AM
Replies:
2
Views: 1,718
blending 2 normal maps to
ok people here's a problem. I made a model (pillar), and made normal map for it. So now i have file texture node (with normal map), which is...
Thread by: Sil-Valeor
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Views: 2,301
by
Sil-Valeor
26-12-2008|01:38 AM
Replies:
0
Views: 2,301
how to smooth a polygon?
i want to smooth a cube. i read the related help file, but when i try to select uv faces i get an error message in the bottom of the screen. ...
Thread by: sifidis
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Views: 1,663
by
Chirone
07-10-2008|03:24 AM
Replies:
4
Views: 1,663
problem with light creation
i'm using a point light (it's the first time i'm using a light). i did exactly what the 'digital tutors' dvd says about creating lights, but...
Thread by: sifidis
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Views: 1,726
by
sifidis
06-11-2008|05:08 PM
Replies:
10
Views: 1,726
extrude circular face out of cylinder?
Can someone please tell me how I could extrude a circular inner part of the upper face of a cylinder? (with the same center as the face)
Thread by: sifidis
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Views: 4,838
by
Chirone
04-11-2008|06:10 AM
Replies:
4
Views: 4,838
where is mental ray?
why isn't mental ray listed in my render options droplist? isn't it included in the program? i have maya unlimited 2008.
Thread by: sifidis
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Views: 1,218
by
marlonjohn
07-11-2008|12:15 PM
Replies:
4
Views: 1,218
help on orrange slice design
how do I design the basic shape of an orange slice? (leave the texture etc) i mean just a slice of a sphere. the only idea i have is reducing the...
Thread by: sifidis
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Views: 1,802
by
lillsnopp
22-05-2009|05:59 AM
Replies:
11
Views: 1,802
invisibility plane came up
after opening a scene from digital tutors some settings changed from the default. i fixed everything but this strange invisibility plane still...
Thread by: sifidis
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Views: 1,021
by
Mayastatic
15-08-2009|03:42 AM
Replies:
3
Views: 1,021
spheres lofting problem
i'm trying to build this type of geometry http://i300.photobucket.com/albums/nn13/sifidis/ScreenHunter_02Aug171605.jpg i created two polygon...
Thread by: sifidis
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Views: 2,444
by
NitroLiq
20-08-2009|12:20 PM
Replies:
13
Views: 2,444
blender vs maya
hey, i ran into blender (follow this link if u don't know it) and found it's quite powerful, especially with the fluids simulation. i'm wondering, is...
Thread by: sifidis
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Views: 1,960
by
Chirone
02-09-2009|01:00 AM
Replies:
2
Views: 1,960
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