Maya 2020 fundamentals - modelling the real world
Get halfway through a model and find it's an unworkable mess? Can't add edge loops where you need them? Can't subdivide a mesh properly? If any of this sounds familiar check this course out.
Hello , I made a human head from nurbs and then converted to polygons and subdivisions (A LOT) I finally finished the modeling and wanted to use the...
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Graylen
by Graylen
07-04-2005|07:33 PM
Replies: 9
Views: 5,989
Hey Everyone, Ok I'm a 3dmax user making the transition to maya. I've followed a few of the freebie tuts and have a couple questions. 1. I...
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Grayth 25-10-2003|10:26 PM
Replies: 4
Views: 1,947
ok, quick question I''ve created a nurbs loft from several nurbs curves and now I want to edit certain curves...more specifically they're cv's ...
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Views: 2,016
Grayth
by Grayth
06-11-2003|05:41 AM
Replies: 3
Views: 2,016
Hi Everyone, Ok so I thought I would take a stab at trying to model something to get me used to the tools outside of doing a bunch of...
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Views: 856
Grayth
by Grayth
07-11-2003|05:07 AM
Replies: 0
Views: 856
Ok there has got to be an easier way to slice several poly faces at a time. In 3dmax there was a slice modifier....but to use the splitpoly tool...
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Views: 1,438
Grayth
by Grayth
08-11-2003|08:39 PM
Replies: 4
Views: 1,438
Hi I am Trying to figure out a way to make rounded edges in polys without using the smooth poly function. The idea is I want to be able to...
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Views: 1,748
Grayth
by ragecgi
09-11-2003|11:06 PM
Replies: 4
Views: 1,748
Hi, I want to edit the look of the RMB marking menu that appears when I have an object selected.. Example I want to remove the input and output...
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Grayth 16-11-2003|04:48 PM
Replies: 1
Views: 1,923
Hi everyone and thanks for all the help you've given me in the past I'm slowly making progress. Ok here's where I need help as you can see from...
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Views: 2,035
Grayth
by Saiyan
13-11-2003|11:23 PM
Replies: 2
Views: 2,035
Ok I can't figure this out i went to create a recess on a surface by inserting isoparms detaching the surface scaling the detach piece down a bit and...
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Views: 1,335
Grayth
by Grayth
15-11-2003|05:02 AM
Replies: 2
Views: 1,335
Hey everyone, Ok I'm working on a car model and I'm trying to figure out a better way to make nice hard creases with a bit of a radius to them so...
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Views: 1,064
Grayth 16-12-2003|06:00 AM
Replies: 3
Views: 1,064
Hi, I was running some tests on a simple space scene. I built a 2 node camera, and put in on a motion path, My starfield was mapped to a big...
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Views: 1,214
Grayth
by Grayth
29-09-2005|01:12 PM
Replies: 0
Views: 1,214
I need help modeling a pumpkin. Lol...sounds ridiculous but I'm a noob the pumpkin is the root of my project sooooo....can someone help. What should...
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Views: 1,002
graywolfs_moon
by 1stuffy
12-10-2004|09:18 PM
Replies: 4
Views: 1,002
Ok so I have a 360 frame walk cycle animation setup to render from a camera in maya...I've selected the start/end frames in my render globals, and...
Thread by: greenbeaner Subscribe
Views: 4,231
greenbeaner 18-05-2009|08:32 PM
Replies: 6
Views: 4,231
I cant get my imput thing to come so i cant change the spans can some one help it is buging me :headbang: thanks if you will help me
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Views: 990
Greenbear 25-08-2005|12:31 AM
Replies: 6
Views: 990
hi guys i'm new here, i've been looking around at online courses in 3d modeling and animation. does anyone know if the academy of art college and...
Thread by: greenleaf Subscribe
Views: 1,570
greenleaf 28-02-2004|07:50 PM
Replies: 3
Views: 1,570
I went through Mike's tutorial on UV poly texturing. I mapped all the faces on a head i modeled. I took a UV snapshot, brought it into Maya as a tga...
Thread by: greenleaf Subscribe
Views: 2,731
greenleaf 29-02-2004|04:14 PM
Replies: 5
Views: 2,731
I'm new to texturing and modeling and have just modeled my first polygonal character. I've moved onto planar mapping it in different sections now,...
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Views: 3,031
greenleaf 04-03-2004|07:47 PM
Replies: 2
Views: 3,031
okay, i have a problem trying to open up the paint effects tool (as basic as it sounds but it's true). following kurt's tutorial when he says...
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Views: 2,291
greenleaf 06-03-2004|05:53 PM
Replies: 1
Views: 2,291
Hi all, How do you remove a bone from a skeleton. If I made a hand with 5 fingers but I then I wanted to remove one of the fingers, how can I do...
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Views: 4,814
strarup
by strarup
18-03-2004|10:55 PM
Replies: 3
Views: 4,814
I know that in Soft XSI you can view Internet pages whilst you're working, so it's handy for following tutorials as you go along. Is it possible to...
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Views: 1,008
greenleaf 27-04-2004|07:18 PM
Replies: 2
Views: 1,008
ok, i have a question and i hope someone has enough knowledge to give me the right info. i've done a walk cycle and a run cycle. i want to use the...
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Views: 1,238
greenleaf 22-06-2004|09:47 PM
Replies: 0
Views: 1,238
Is there a way to connect different bump maps to my lambert material? I've used a lambert material for the skin, but if I want to plug in my bump...
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Views: 1,689
greenleaf 21-08-2004|05:10 PM
Replies: 7
Views: 1,689
Does anyone know how to go about rigging individual toes on a foot? Rather than having the normal rig setup for a foot, I want to be able to move the...
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Views: 3,288
greenleaf 03-09-2004|06:27 PM
Replies: 10
Views: 3,288
Can someone tell me in what order you set up the model for facial expression? Can you rig and weight the whole body first including the head, and...
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Views: 1,035
greenleaf 27-09-2004|11:43 PM
Replies: 0
Views: 1,035
Hi, I need some help with an idea I have. How can I set up a scene where a character has bubble gum which has got stuck to the bottom of his shoe...
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Views: 1,323
greenleaf 25-01-2005|07:13 PM
Replies: 2
Views: 1,323
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