Maya for 3D Printing - Rapid Prototyping
In this course we're going to look at something a little different, creating technically accurate 3D printed parts.
Is there a quick way i can remove all the animated keys in my scene?
Thread by: j5ive Subscribe
Views: 1,857
j5ive
by j5ive
27-11-2006|11:43 PM
Replies: 2
Views: 1,857
Ok, firstly, I have a fully rigged character, how do I completely select the whole lot as at the minute the selection seems to ignore the geometry...
Thread by: j5ive Subscribe
Views: 1,485
j5ive
by j5ive
29-11-2006|11:43 AM
Replies: 12
Views: 1,485
Does anybody know where I could source some information on how to create an exporter for maya for my programmer? OR have any ideas yourselves on...
Thread by: j5ive Subscribe
Views: 1,139
j5ive
by j5ive
28-11-2006|02:20 PM
Replies: 0
Views: 1,139
Many of you may have noticed that I've been sounding out many questions recently though there is a genuine reason other than to boost my post count...
Thread by: j5ive Subscribe
Views: 3,422
j5ive
by j5ive
05-12-2006|07:12 PM
Replies: 8
Views: 3,422
Anyone know where i can source a obj import plug in for maya 6?
Thread by: j5ive Subscribe
Views: 1,877
j5ive
by Jay
30-11-2006|10:20 PM
Replies: 6
Views: 1,877
I need to export a rigged model out of a scene and back into maya to ultimately re-export in direct x format ( due to a hidden corruption in my...
Thread by: j5ive Subscribe
Views: 789
j5ive
by j5ive
05-12-2006|04:11 AM
Replies: 0
Views: 789
Any ideas what this means or how I can resolve it?
Thread by: j5ive Subscribe
Views: 936
j5ive
by j5ive
06-12-2006|01:28 PM
Replies: 5
Views: 936
I have a directx exporter plug in which was working reasonably well until I altered some of the settings in the pop up export window. Now that window...
Thread by: j5ive Subscribe
Views: 768
j5ive
by j5ive
06-12-2006|01:34 PM
Replies: 2
Views: 768
How can I erase all traces of maya, preferences and all? I need a complete re install. Cheers!
Thread by: j5ive Subscribe
Views: 1,079
j5ive
by j5ive
06-12-2006|11:36 PM
Replies: 4
Views: 1,079
Sorted it by trial and error.
Thread by: j5ive Subscribe
Views: 768
j5ive 07-12-2006|01:48 PM
Replies: 1
Views: 768
Everytime I try to drag select some vertices the poly object geometry behind also gets selected i presume this is something to do with the selection...
Thread by: j5ive Subscribe
Views: 875
j5ive 13-12-2006|12:39 AM
Replies: 1
Views: 875
Someone has w-a-a-y too much time on their hands, check this out from top to bottom. http://www.totallycrap.com/comments/trapped_in_the_clauset...
Thread by: j5ive Subscribe
Views: 2,239
j5ive 14-12-2006|06:20 AM
Replies: 15
Views: 2,239
How amazing is this!! Only just found it, and am really impressed, sorry just had to get that off my chest. I'm pretty much using it for everything...
Thread by: j5ive Subscribe
Views: 1,744
j5ive
by mirek03
14-12-2006|06:49 AM
Replies: 7
Views: 1,744
Hi guys, I have been trying to export this model for some time now yet been having probs, i can see inside maya how this will look in its exported...
Thread by: j5ive Subscribe
Views: 1,172
j5ive
by j5ive
22-12-2006|09:28 AM
Replies: 6
Views: 1,172
I have a face which wont delete regardless on a model. I converted to SubD's then back again, but when I converted back I was left with a duplicate...
Thread by: j5ive Subscribe
Views: 2,178
j5ive
by j5ive
12-01-2007|12:33 AM
Replies: 1
Views: 2,178
Hey guys, after a month abroad with both work and play, I have returned and determined to get even deeper into this crazy world of Mayarisms. Not...
Thread by: j5ive Subscribe
Views: 892
marlonjohn 24-03-2007|02:06 AM
Replies: 2
Views: 892
How do you/businesses etc go about pricing animations? I have been approached to do a 2 minute presentation animation, which is currently taking 10...
Thread by: j5ive Subscribe
Views: 1,334
j5ive
by j5ive
23-03-2007|02:01 AM
Replies: 4
Views: 1,334
I've decided to give the GIJoe script a go, currently using maya 6.0 as I'm having issues installing 8.5, under the mental ray attribute in the...
Thread by: j5ive Subscribe
Views: 806
j5ive
by j5ive
28-03-2007|09:39 AM
Replies: 0
Views: 806
What resolution is ideal for rendering out to for creating a demo reel to be watched in the UK, and what format produces best quality?
Thread by: j5ive Subscribe
Views: 970
j5ive
by BadG3r
15-05-2007|12:39 PM
Replies: 2
Views: 970
How do I alter the path to where the 'batches' are saved to? At the minute it is greyed out in the render globals. Not a major issue but just curious...
Thread by: j5ive Subscribe
Views: 895
marlonjohn 16-05-2007|12:31 AM
Replies: 1
Views: 895
Does anybody have a mel script for rendering wireframe models, or know where i can source a working one? I've downloaded several now and none work,...
Thread by: j5ive Subscribe
Views: 1,059
j5ive 20-05-2007|08:25 PM
Replies: 5
Views: 1,059
Any ideas how I can eliminate the hdr sphere being reflected on to the text plane alpha? I've turned off several bits and pieces in the render stats...
Thread by: j5ive Subscribe
Views: 1,336
j5ive 17-06-2007|01:12 PM
Replies: 2
Views: 1,336
I finally found time to install my Maya 8.0 although I am finding the 'new' ui easily enough I am struggling to make the change from the surface...
Thread by: j5ive Subscribe
Views: 966
j5ive
by j5ive
26-06-2007|02:49 PM
Replies: 2
Views: 966
Really easy one for you fellas, just familiarising myself with 8.0 (yes i know i'm way behind) though...currently the back half of any polygon...
Thread by: j5ive Subscribe
Views: 1,188
j5ive
by j5ive
30-06-2007|10:52 AM
Replies: 5
Views: 1,188
Any ideas what this error message means... Error: Invalid flag: -hasCommonGlobalValueProcedure This happens when I try to render the scene, but...
Thread by: j5ive Subscribe
Views: 876
j5ive
by j5ive
29-06-2007|01:50 PM
Replies: 0
Views: 876
Showing threads 8076 to 8100 of 19382
Currently Active Users 215 ( 0 members & 215 guests)
Threads in Forum : Maya Basics & Newbie Lounge
Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off