Introduction to Maya - Modeling Fundamentals Vol 1
This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
hi folks, i have a string of numbers which i want seperated so that every figure has its own place in an array. i tried it this way, but i...
Thread by: jpdefkt Subscribe
Views: 1,522
jpdefkt
by Alan
06-02-2006|06:23 PM
Replies: 1
Views: 1,522
hi, i've got a new problem. it seems as if there was a simple solution, but i just don't figure out how to find it. what i've got: 6 variables: ...
Thread by: jpdefkt Subscribe
Views: 1,339
jpdefkt
by skywola
16-02-2006|04:01 AM
Replies: 1
Views: 1,339
hiyas all. i have 2 scripts which i want to both load. GOOMOO utilities and TinyTools. The trouble is, they both have a file called 'usersetup.mel'....
Thread by: Geedie Subscribe
Views: 1,255
Geedie 12-02-2006|03:51 PM
Replies: 1
Views: 1,255
when borderselecting vertices from an object - a halfside modeled face for example - how can I move every single vertex from this selection to 0...
Thread by: Falott Subscribe
Views: 1,241
Falott
by Falott
28-02-2006|01:35 AM
Replies: 1
Views: 1,241
I´m new to scripting and have one simple question. could not find anything in the command ref. when duplicating an object, is there a way where I can...
Thread by: Falott Subscribe
Views: 3,134
Falott
by Falott
27-02-2006|05:32 PM
Replies: 1
Views: 3,134
why is the flag (-n) not working with polyUnite? command ref says: -name (-n) Flag can appear in Create mode of command ...
Thread by: Falott Subscribe
Views: 2,195
Falott
by Falott
27-02-2006|07:45 PM
Replies: 1
Views: 2,195
I need to select all of the vertices from an object. when dragselecting over my geo scriptEditor says: select -r geometry.vtx ; how can I...
Thread by: Falott Subscribe
Views: 10,020
Falott
by Falott
27-02-2006|09:38 PM
Replies: 1
Views: 10,020
During the building process of the Walkerman program that I created, I found that it was necessary at times to re-call up a window if I had closed...
Thread by: skywola Subscribe
Views: 1,758
skywola
by skywola
04-03-2006|07:06 AM
Replies: 1
Views: 1,758
Hi all, Does anybody know of a way to do a "save as copy" much like photoshop does, I want to be able to save my current scene out as a differnt...
Thread by: ade90054 Subscribe
Views: 11,847
ade90054
by Alan
29-03-2006|09:30 AM
Replies: 1
Views: 11,847
I have been working with a simple MEL script for animation. The code imports a pixel map and searches through the pixels. Sometimes the pixels...
Thread by: mayakid14 Subscribe
Views: 1,839
mayakid14 31-05-2006|08:57 PM
Replies: 1
Views: 1,839
I know I've used this command before, but I can't get it to work today. According to the Maya docs, the following should make a button. ...
Thread by: Dann Subscribe
Views: 1,940
Dann
by skywola
09-06-2006|01:26 AM
Replies: 1
Views: 1,940
Hey, I am after trying to automate putting various animation clips into a pre-made character set depending on certain conditions. For instance say I...
Thread by: bendingiscool Subscribe
Views: 1,245
bendingiscool 21-11-2008|03:30 PM
Replies: 1
Views: 1,245
Hey, ok this should be dead simple, but I can't work out the syntax. Basically I want to be able to be able to select a bunch of geometry, cubes,...
Thread by: bendingiscool Subscribe
Views: 7,191
bendingiscool
by t1ck135
16-12-2008|08:45 AM
Replies: 1
Views: 7,191
Hey, back to bug some more ;) Here is some code to check when a cylinder enters a bounding box of a group of cubes. When it enters it prints a...
Thread by: bendingiscool Subscribe
Views: 1,629
bendingiscool 14-01-2009|11:43 PM
Replies: 1
Views: 1,629
Hey, Basically I'm looking for a way to have objects (polyCylinders in this case) move around but stay on a poly surface (polyPlane), I have...
Thread by: bendingiscool Subscribe
Views: 1,658
bendingiscool 23-02-2009|07:51 AM
Replies: 1
Views: 1,658
I'm working on a project using the toon shader and toon lines. Its a pretty big project with about 50 scenes, and multiple shots per scene, but...
Thread by: hockey1237 Subscribe
Views: 1,968
hockey1237 14-08-2009|10:56 PM
Replies: 1
Views: 1,968
www.plumber3d.com/plumber.html I wrote a complete Maya production system that I'd like to let everyone know about. I've worked in the...
Thread by: skiena Subscribe
Views: 2,438
antonibede 02-11-2009|06:40 AM
Replies: 1
Views: 2,438
In spite of being a complete MEL dunce I did manage to load the hidden Maya "Production Shaders" library into my Hypershade. However, they're not in...
Thread by: mtcgs Subscribe
Views: 1,559
mtcgs 02-12-2009|10:24 PM
Replies: 1
Views: 1,559
Hi, it's been an age since I've posted up here but I need a little help with MEL and I figured that this would be the place to ask. So... ...
Thread by: happymat27 Subscribe
Views: 4,019
happymat27
by kbrown
03-12-2010|04:41 PM
Replies: 1
Views: 4,019
Hello, I'm trying to write an expression that exchanges a red light with a blue light shader. I would like it to be random. Problem is I'm very...
Thread by: itzat Subscribe
Views: 1,703
itzat 06-08-2012|02:10 AM
Replies: 1
Views: 1,703
YouTube - capture 1 After executing the script I replace one value(the y value within the move command ) with a variable that has the same exact...
Thread by: oiver55 Subscribe
Views: 2,686
oiver55
by ctbram
29-01-2011|01:55 PM
Replies: 1
Views: 2,686
OK so this is the very first time i'm trying to create a MEL script so to let you know I'm very bad at this. however, i've got around 30 objects...
Thread by: Skalman Subscribe
Views: 3,810
Skalman
by Gen
15-12-2013|09:39 PM
Replies: 1
Views: 3,810
Hi guys! Do you know if there's a script that would make it possible to broadcast/stream/output whatever is in the Maya Viewport to another device,...
Thread by: mmonitor Subscribe
Views: 2,264
mmonitor 17-12-2013|04:45 AM
Replies: 1
Views: 2,264
I keep getting a syntax error when I try to put the result of a polyUnite into a string array. string $polySurf; = `polyUnite $planeList...
Thread by: ScoobyTheNatty Subscribe
Views: 3,381
ScoobyTheNatty
by Gen
17-12-2013|10:10 PM
Replies: 1
Views: 3,381
Hello! I'm new to MEL and I'd like to get you coders help with something. I need a script that replaces proxy objects (lowpoly models) in a scene....
Thread by: Zzulu Subscribe
Views: 2,971
stwert
by stwert
16-01-2014|10:09 PM
Replies: 1
Views: 2,971
Showing threads 351 to 375 of 577
Currently Active Users 15 ( 0 members & 15 guests)
Threads in Forum : Programming
Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off