Maya for 3D Printing - Rapid Prototyping
In this course we're going to look at something a little different, creating technically accurate 3D printed parts.
Hi Everyone, I'm wondering if any of you have created clothes yet. If so how long does it take to simulate a shirt draping over the shoulder? I...
Thread by: Trimeister Subscribe
Views: 2,108
Trimeister
by Kühl
25-03-2003|08:26 PM
Replies: 14
Views: 2,108
Hello Everyone, I'm not sure if my posting is in the correct area. Since there isn't any section for Cloth I thought I try here since my question...
Thread by: Trimeister Subscribe
Views: 1,729
Trimeister 24-03-2003|07:52 PM
Replies: 5
Views: 1,729
how would i model two objects melting into each other? never tried anything like this before
Thread by: Nem Subscribe
Views: 1,806
Nem
by alexgc
22-03-2003|08:24 PM
Replies: 11
Views: 1,806
please help me.. pretty please i enclosed two images.. in the first image when i start attaching patches of nurbs together, and all the isoparms are...
Thread by: strytus Subscribe
Views: 1,090
strytus
by strytus
18-03-2003|05:01 PM
Replies: 2
Views: 1,090
can anyone help me creating a poly circle?
Thread by: Axel Subscribe
Views: 1,642
Axel
by doodle
13-03-2003|04:39 PM
Replies: 6
Views: 1,642
I cannot get this line to go away in the middle of the face. I followed the video tutorial on mtmckinleys site, to no avail. I still have that line...
Thread by: phalcon Subscribe
Views: 1,557
phalcon
by phalcon
12-03-2003|07:28 PM
Replies: 7
Views: 1,557
How do i get rid of this stupid line? See the seam in the middle of the face? next to the red line....ahh! I made the right side of the head then...
Thread by: phalcon Subscribe
Views: 1,240
phalcon
by Kühl
11-03-2003|07:13 PM
Replies: 3
Views: 1,240
ok.. a few questions about nurbs and hopefully you guys can help me out a little bit. Lets say that I was modeling an object and I was starting it...
Thread by: strytus Subscribe
Views: 2,150
strytus 11-03-2003|05:22 PM
Replies: 6
Views: 2,150
How do you select different faces that have their icon in the same spot. For example in the following hastily drawn picture, the selection that i am...
Thread by: phalcon Subscribe
Views: 1,823
phalcon
by phalcon
10-03-2003|11:33 PM
Replies: 2
Views: 1,823
Is there anyway to set up one side of a sub-d head to mirrror onto the other side and reflect the changes that are made to the original side of the...
Thread by: phalcon Subscribe
Views: 1,265
phalcon
by phalcon
10-03-2003|07:46 PM
Replies: 3
Views: 1,265
:banana: hey there mike, (and anyone else who can help!) am doing your Audi TT tutorial and i wanted to know, a couple of things: after extruding...
Thread by: natz Subscribe
Views: 2,012
natz
by natz
10-03-2003|07:03 PM
Replies: 2
Views: 2,012
I recently discovered to figure out one issue with smooting of edges on a poly object. When some vertices are split and seemingly look like one...
Thread by: undseth Subscribe
Views: 1,162
undseth
by undseth
09-03-2003|12:42 AM
Replies: 4
Views: 1,162
I need to create a robot leg. I have a design but i'm not near a scanner so i'll try to explane it. The leg is in two parts. It's a square with...
Thread by: doodle Subscribe
Views: 2,094
doodle
by doodle
08-03-2003|09:25 PM
Replies: 4
Views: 2,094
Okay i am trying to model my first head using Maya and Sub-D, and i am running into some very aggravating problems right in the beginning. let me...
Thread by: phalcon Subscribe
Views: 1,492
phalcon
by phalcon
08-03-2003|08:50 PM
Replies: 4
Views: 1,492
Hi guys. Is there a way to split a face right smack in the middle, imean spliting the face equally? Something like inserting isoparms with the...
Thread by: Calvin Subscribe
Views: 1,653
Calvin
by Calvin
07-03-2003|07:32 AM
Replies: 7
Views: 1,653
First of all sorry for the bad english! is there a way to influence the net(tesselation?) of a subd-object. i've tried the standard functions but...
Thread by: cl10k Subscribe
Views: 1,342
cl10k
by Jim
06-03-2003|12:18 PM
Replies: 3
Views: 1,342
hi, I just split 2 vertices on a border edge (middle of the body) and they became 6 vertices. Now I want to select the vertices that make up the edge...
Thread by: d24e Subscribe
Views: 1,626
d24e
by d24e
05-03-2003|06:57 PM
Replies: 4
Views: 1,626
Hey all- I'm trying to follow the Organic Modeling 1 vid from Gnomon and am having some trouble about half way through. We are basically working on...
Thread by: drj Subscribe
Views: 4,059
drj
by drj
05-03-2003|04:07 PM
Replies: 13
Views: 4,059
I am trying to model a wing tip correctly for my Fokker Wulf for texturing but I am unhappy with what I have done - it doesn't align very well. ...
Thread by: gazzamataz Subscribe
Views: 2,063
gazzamataz 03-03-2003|09:31 AM
Replies: 9
Views: 2,063
I am following Mike's tutorial for Stitching a NURBS character Arms to Body. It seems very easy to understand but I am not getting the results that...
Thread by: essahc Subscribe
Views: 1,795
essahc
by essahc
01-03-2003|09:25 PM
Replies: 5
Views: 1,795
Any of you guys got a quick way to craete a series of veins or arteries , all connected with each other? These would have to be hollow. They have to...
Thread by: mdn303 Subscribe
Views: 5,003
mdn303 28-02-2003|11:41 AM
Replies: 8
Views: 5,003
Hi, I've been reading the Maya2 Character Animation book, and it was helpful to SOME extent, but I thought they left out quite a lot of...
Thread by: nspiratn Subscribe
Views: 1,990
nspiratn 28-02-2003|11:37 AM
Replies: 6
Views: 1,990
Hi, I am trying to detach a part of my poly model, now when I used Max all you had to do was select the faces you wanted to detach and hit...
Thread by: ade90054 Subscribe
Views: 5,586
ade90054 26-02-2003|05:31 PM
Replies: 4
Views: 5,586
looking for good poly hand tutorial, point me in the right direction.
Thread by: juciyfruit Subscribe
Views: 1,268
juciyfruit 26-02-2003|11:13 AM
Replies: 2
Views: 1,268
I am having a trouble putting a simple line of text on the body of the box. like a label on the box. I appreciate any highlights.
Thread by: ohyeah Subscribe
Views: 1,447
ohyeah
by Nem
24-02-2003|06:40 PM
Replies: 1
Views: 1,447
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