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In this start to finish texturing project within Substance Painter we cover all the techniques you need to texture the robot character.
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Planar Trim HELP PLEASE
okay i am trying to make a model of the united states. So far i have outlines the states using CV curve tool, and that is entirely complete. Now i am...
Thread by: phalcon
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Views: 4,377
by
LadyDiva
29-10-2015|08:19 PM
Replies:
3
Views: 4,377
Mesh Cleanup does nothing
I've got a peculiar problem where the Mesh > Cleanup is being completely ineffective. I have a mesh with some bad areas that I know have tris and...
Thread by: stwert
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Views: 5,183
by
stwert
29-10-2015|08:18 PM
Replies:
3
Views: 5,183
Model messes up in OBJ exported file.
Hello! I am creating a room that has multiple door exits. (As shown in screenshot) And I need to export to .obj to use within unity, now this room...
Thread by: bccmini247
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Views: 2,701
by
Gen
21-10-2015|12:30 AM
Replies:
2
Views: 2,701
beveling Problem
Hello everyone, I encountered a problem when I was modeling this http://www.freeuploadsite.com/do.php?img=80397 Corners of the door are more...
Thread by: mortezarel
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Views: 3,475
by
stwert
17-10-2015|10:32 PM
Replies:
8
Views: 3,475
some advice on bendy holes needed!
hi guys, I need some advice on how to proceed with this bit of geometry - I'm trying to model the piece in the middle diagram - I'm just working...
Thread by: nickynacky
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Views: 2,833
by
nickynacky
17-10-2015|01:46 PM
Replies:
3
Views: 2,833
NURBS reversing direction when transformed
I've got a NURBS surface direction/normals question. I'm using the surfaces > extrude operation, style: tube, result position: At path. Pretty...
Thread by: stwert
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Views: 3,686
by
stwert
09-10-2015|06:29 PM
Replies:
6
Views: 3,686
Best workflow for vehicle modelling in Maya
Hello, I am new to vehicle modelling and am in my third year at university. studying Computer Animation and VFX. For my personal project I am...
Thread by: Sarann23
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Views: 2,866
by
mythandra
09-10-2015|03:23 PM
Replies:
1
Views: 2,866
Newbie Help - Texture Not Displaying Properly
I'll preface this by saying I've been a long time away from Maya and this is most certainly something stupid I'm doing or, more likely, not doing. ...
Thread by: kingcole32
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Views: 2,748
by
kingcole32
08-10-2015|12:48 PM
Replies:
3
Views: 2,748
Missing Tools on "Edit Mesh" dropdown list
Hello I'm new to the forum, I apologise for my grammar/spelling since english is not my first language. I'm looking for help with a little issue. ...
Thread by: denimenta
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Views: 7,323
by
David
23-09-2015|01:27 AM
Replies:
6
Views: 7,323
Newbie help plz with simple polygon shapes
What would the method be to create the legs of this monitor? should i create a octagon shape extrude from the side and bevel the corners?...
Thread by: winkawak
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Views: 2,762
by
husbyhogan
21-09-2015|01:05 PM
Replies:
1
Views: 2,762
Modeling problem - mug handle doesn't look right
Hi all, I'm a Maya beginner. Just trying to model this mug with a handle. First I made the body of the cup, which looks fine, then I extruded the...
Thread by: SealBaby
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Views: 3,534
by
MrYeti
21-09-2015|03:53 AM
Replies:
1
Views: 3,534
Halftrack wheel - boolean divide fails & alternatives
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Hey guys, first post here so thank you all for having me. http://i58.tinypic.com/122c8qh.png A quick introduction, I am a graphic...
Thread by: VinceDn
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Views: 17,044
by
VinceDn
14-09-2015|01:33 PM
Replies:
45
Views: 17,044
Smoothing - Strange artifacts
I modeled this in Lightwave and then imported it into Maya as an obj ...
Thread by: djwaterman
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Views: 8,834
by
titansurface
11-09-2015|07:06 PM
Replies:
9
Views: 8,834
Need help with nonlinear deformer overlapping portions
I'm trying to recreate a soft, 'wavy' twisted look (the blue wavy tube image) by using overlapping Nonlinear Twist Deformers in Maya, but the twist...
Thread by: chuckl
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Views: 3,018
by
stwert
02-09-2015|11:59 PM
Replies:
3
Views: 3,018
Newbie help - Customizing Pivot Points
Hello! So I am brand new to Maya and I am having some issues with the manipulator/gizmo/pivot point thing. I want to move it to the origin of the...
Thread by: JillNye24
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Views: 2,216
by
stwert
02-09-2015|02:04 AM
Replies:
1
Views: 2,216
Conform with surface paint like 3ds max?
Hi, is there a way to conform a mesh to another object in Maya the same way as in 3ds Max? I know that I can collide the nCloth and nParticles but...
Thread by: Irbis
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Views: 3,861
by
ctbram
31-08-2015|04:23 AM
Replies:
1
Views: 3,861
Triangular faces problem
I'm modeling a hemisphere and to close off the bottom face, I extruded and collapsed the edges which resulted in triangular faces. Now I can't insert...
Thread by: Irbis
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Views: 2,803
by
stwert
30-08-2015|12:07 AM
Replies:
3
Views: 2,803
Model disappeared
Whenever I open up the model I was working on yesterday, nothing shows up in any of the view panels. I have tried using display>show all to no avail,...
Thread by: hirillenn
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Views: 6,937
by
husbyhogan
27-08-2015|02:36 PM
Replies:
4
Views: 6,937
Can someone help? Missing Panel.
Hey, just opened Maya after a while, and the panel with 'view, shading, lighting, show, renderer, panels' has disappeared. I've been using Maya for a...
Thread by: bccmini247
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Views: 2,424
by
stwert
19-08-2015|04:15 PM
Replies:
1
Views: 2,424
Separating a Polygon into pieces
Hi, Can anyone help me please... I have made a Cubic Polygon with 20 subdivisions. now I want to separate all the subdivision from each other...
Thread by: NishantBalgovind
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Views: 5,179
by
ctbram
18-08-2015|12:36 PM
Replies:
7
Views: 5,179
Box Modelling Help
I'm trying to box Model a weapon like the guys in the Gif, but I can't seem to recreate his technique. He Extends some faces to create an extension...
Thread by: JamieGB
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Views: 2,653
by
stwert
11-08-2015|10:42 PM
Replies:
5
Views: 2,653
Vertices problem.
It was working fine before I must of toggled something, but. When I select a vertex of any polygon it will select the opposite sides one as well (as...
Thread by: JamieGB
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Views: 2,160
by
JamieGB
11-08-2015|02:06 AM
Replies:
2
Views: 2,160
Model Elements?
Hay folks. I'm making a rough transition from Max to Maya. I sent over a model from Max, and for the life of me, I can't figure out how to move...
Thread by: cubialpha
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Views: 2,327
by
cubialpha
19-07-2015|12:35 AM
Replies:
3
Views: 2,327
Camera Rotation Axis and Trackball Rotation Again
Hi I created following thread originally in technical issues forum but after two/three days of waiting I tought it may be the wrong forum for this...
Thread by: talha1
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Views: 4,174
by
talha1
17-07-2015|03:54 AM
Replies:
2
Views: 4,174
Snap To Live Surface And Woork Planes
Hi, I want to create a plane that acts as a new grid. So that I can draw new primitives on that plane etc. Here is a screenshot that shows closest...
Thread by: talha1
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Views: 3,226
by
talha1
15-07-2015|01:05 PM
Replies:
4
Views: 3,226
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