Substance Painter
In this start to finish texturing project within Substance Painter we cover all the techniques you need to texture the robot character.
okay i am trying to make a model of the united states. So far i have outlines the states using CV curve tool, and that is entirely complete. Now i am...
Thread by: phalcon Subscribe
Views: 4,377
phalcon 29-10-2015|08:19 PM
Replies: 3
Views: 4,377
I've got a peculiar problem where the Mesh > Cleanup is being completely ineffective. I have a mesh with some bad areas that I know have tris and...
Thread by: stwert Subscribe
Views: 5,183
stwert
by stwert
29-10-2015|08:18 PM
Replies: 3
Views: 5,183
Hello! I am creating a room that has multiple door exits. (As shown in screenshot) And I need to export to .obj to use within unity, now this room...
Thread by: bccmini247 Subscribe
Views: 2,701
bccmini247
by Gen
21-10-2015|12:30 AM
Replies: 2
Views: 2,701
Hello everyone, I encountered a problem when I was modeling this http://www.freeuploadsite.com/do.php?img=80397 Corners of the door are more...
Thread by: mortezarel Subscribe
Views: 3,475
stwert
by stwert
17-10-2015|10:32 PM
Replies: 8
Views: 3,475
hi guys, I need some advice on how to proceed with this bit of geometry - I'm trying to model the piece in the middle diagram - I'm just working...
Thread by: nickynacky Subscribe
Views: 2,833
nickynacky 17-10-2015|01:46 PM
Replies: 3
Views: 2,833
I've got a NURBS surface direction/normals question. I'm using the surfaces > extrude operation, style: tube, result position: At path. Pretty...
Thread by: stwert Subscribe
Views: 3,686
stwert
by stwert
09-10-2015|06:29 PM
Replies: 6
Views: 3,686
Hello, I am new to vehicle modelling and am in my third year at university. studying Computer Animation and VFX. For my personal project I am...
Thread by: Sarann23 Subscribe
Views: 2,866
Sarann23 09-10-2015|03:23 PM
Replies: 1
Views: 2,866
I'll preface this by saying I've been a long time away from Maya and this is most certainly something stupid I'm doing or, more likely, not doing. ...
Thread by: kingcole32 Subscribe
Views: 2,748
kingcole32 08-10-2015|12:48 PM
Replies: 3
Views: 2,748
Hello I'm new to the forum, I apologise for my grammar/spelling since english is not my first language. I'm looking for help with a little issue. ...
Thread by: denimenta Subscribe
Views: 7,323
denimenta
by David
23-09-2015|01:27 AM
Replies: 6
Views: 7,323
What would the method be to create the legs of this monitor? should i create a octagon shape extrude from the side and bevel the corners?...
Thread by: winkawak Subscribe
Views: 2,762
husbyhogan 21-09-2015|01:05 PM
Replies: 1
Views: 2,762
Hi all, I'm a Maya beginner. Just trying to model this mug with a handle. First I made the body of the cup, which looks fine, then I extruded the...
Thread by: SealBaby Subscribe
Views: 3,534
SealBaby
by MrYeti
21-09-2015|03:53 AM
Replies: 1
Views: 3,534
Hey guys, first post here so thank you all for having me. http://i58.tinypic.com/122c8qh.png A quick introduction, I am a graphic...
Thread by: VinceDn Subscribe
Views: 17,044
VinceDn
by VinceDn
14-09-2015|01:33 PM
Replies: 45
Views: 17,044
I modeled this in Lightwave and then imported it into Maya as an obj ...
Thread by: djwaterman Subscribe
Views: 8,834
titansurface 11-09-2015|07:06 PM
Replies: 9
Views: 8,834
I'm trying to recreate a soft, 'wavy' twisted look (the blue wavy tube image) by using overlapping Nonlinear Twist Deformers in Maya, but the twist...
Thread by: chuckl Subscribe
Views: 3,018
stwert
by stwert
02-09-2015|11:59 PM
Replies: 3
Views: 3,018
Hello! So I am brand new to Maya and I am having some issues with the manipulator/gizmo/pivot point thing. I want to move it to the origin of the...
Thread by: JillNye24 Subscribe
Views: 2,216
stwert
by stwert
02-09-2015|02:04 AM
Replies: 1
Views: 2,216
Hi, is there a way to conform a mesh to another object in Maya the same way as in 3ds Max? I know that I can collide the nCloth and nParticles but...
Thread by: Irbis Subscribe
Views: 3,861
Irbis
by ctbram
31-08-2015|04:23 AM
Replies: 1
Views: 3,861
I'm modeling a hemisphere and to close off the bottom face, I extruded and collapsed the edges which resulted in triangular faces. Now I can't insert...
Thread by: Irbis Subscribe
Views: 2,803
stwert
by stwert
30-08-2015|12:07 AM
Replies: 3
Views: 2,803
Whenever I open up the model I was working on yesterday, nothing shows up in any of the view panels. I have tried using display>show all to no avail,...
Thread by: hirillenn Subscribe
Views: 6,937
husbyhogan 27-08-2015|02:36 PM
Replies: 4
Views: 6,937
Hey, just opened Maya after a while, and the panel with 'view, shading, lighting, show, renderer, panels' has disappeared. I've been using Maya for a...
Thread by: bccmini247 Subscribe
Views: 2,424
stwert
by stwert
19-08-2015|04:15 PM
Replies: 1
Views: 2,424
Hi, Can anyone help me please... I have made a Cubic Polygon with 20 subdivisions. now I want to separate all the subdivision from each other...
Thread by: NishantBalgovind Subscribe
Views: 5,179
NishantBalgovind
by ctbram
18-08-2015|12:36 PM
Replies: 7
Views: 5,179
I'm trying to box Model a weapon like the guys in the Gif, but I can't seem to recreate his technique. He Extends some faces to create an extension...
Thread by: JamieGB Subscribe
Views: 2,653
stwert
by stwert
11-08-2015|10:42 PM
Replies: 5
Views: 2,653
It was working fine before I must of toggled something, but. When I select a vertex of any polygon it will select the opposite sides one as well (as...
Thread by: JamieGB Subscribe
Views: 2,160
JamieGB
by JamieGB
11-08-2015|02:06 AM
Replies: 2
Views: 2,160
Hay folks. I'm making a rough transition from Max to Maya. I sent over a model from Max, and for the life of me, I can't figure out how to move...
Thread by: cubialpha Subscribe
Views: 2,327
cubialpha 19-07-2015|12:35 AM
Replies: 3
Views: 2,327
Hi I created following thread originally in technical issues forum but after two/three days of waiting I tought it may be the wrong forum for this...
Thread by: talha1 Subscribe
Views: 4,174
talha1
by talha1
17-07-2015|03:54 AM
Replies: 2
Views: 4,174
Hi, I want to create a plane that acts as a new grid. So that I can draw new primitives on that plane etc. Here is a screenshot that shows closest...
Thread by: talha1 Subscribe
Views: 3,226
talha1
by talha1
15-07-2015|01:05 PM
Replies: 4
Views: 3,226
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