Complex UV Layout in Maya
Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
THE PROBLEM IS FOUND. POST CAN BE CLOSED SORRY. :rolleyes:
Thread by: otaku Subscribe
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otaku
by otaku
22-07-2003|05:29 PM
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Hi, Just wondering why does the arm stretch when I rotate? I am trying not to put joints and bind it just because I am not good at painting...
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tvholicjames 22-03-2007|06:39 PM
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Strange ! Can Someone Explain ? :confused: :confused:
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nirsul
by nirsul
28-06-2003|08:45 PM
Replies: 2
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I'm following the Spitfire tutorial (very cool by the way) but I don't understand how the instructor is moving between sub div polgons and back...
Thread by: gizmo1990 Subscribe
Views: 1,656
gizmo1990
by Jay
06-11-2005|03:18 PM
Replies: 3
Views: 1,656
I am texturing a lego minifigure and I have a separate material for the face and the rest of the head. When I select the faces I want to put the face...
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tomundrwd 16-05-2015|04:32 PM
Replies: 1
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I posted this a few weeks ago but didn't get any response, but since this problem really bugs me I'm hoping the attached image may clarify what's...
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jttraverse 16-06-2019|05:34 PM
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Okay so I have a simple sphere split into two shells. Usually if I select the shells edge border and go to Edit > Detach, it simply splits the shells...
Thread by: Custix Subscribe
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Custix
by Custix
09-08-2016|01:30 AM
Replies: 2
Views: 4,369
hello guys , here i am again , and i allready have some stupid question for you guys.. http://www.secondreality.ch/tutorials/modelling/ear.html...
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the_postal_dude 28-05-2003|10:58 AM
Replies: 4
Views: 1,321
Converted this object from polygon to subD and cannot figure out why it keeps peeling at the corners.. I've combined the seperate polygon objects to...
Thread by: MorituriMax Subscribe
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MorituriMax 07-09-2004|01:21 AM
Replies: 6
Views: 1,430
I am trying to model a Fokker Wulf using NURBs and it is proving to be a FOKKER!!! I am having mares about the cockpit but I think I know know how to...
Thread by: gazzamataz Subscribe
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irv_bryan 05-10-2002|05:03 PM
Replies: 17
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I am trying to model a wing tip correctly for my Fokker Wulf for texturing but I am unhappy with what I have done - it doesn't align very well. ...
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gazzamataz 03-03-2003|09:31 AM
Replies: 9
Views: 2,062
Hello people, I'm making a cartoon sword, and I want to add some wings to it. But. Not the very detailed feather type, but those plump wings that...
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mechanicarts 18-07-2011|03:16 PM
Replies: 5
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How can i make the wire thinner. It was made with a CV curve and a hair mel script.
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doodle
by doodle
02-02-2003|12:08 AM
Replies: 2
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since I'm not a modeler (never had the patience, heh)..I'll allow myself to ask a question :) How to make a wire running from point A to point B?...
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Keyframe 19-10-2004|09:57 AM
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extrude inward
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AhsanQureshi 15-10-2007|03:34 AM
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Hello friends ! Is there anywhere in Maya the option, to work in a duplex mode ? Let me describe what I mean: If I´m modelling, I usually use...
Thread by: bernhard Subscribe
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bernhard 02-08-2003|06:01 PM
Replies: 2
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Hi, Does anyone know how to work on layers with Maya like working on layers with Photoshop? I was watching one of the tutorials and this guy use...
Thread by: tvholicjames Subscribe
Views: 1,731
tvholicjames
by ragecgi
20-11-2003|06:24 AM
Replies: 5
Views: 1,731
I am trying to model the wrinkles an a tent and can't seem to dial it in. I modeled it as an nCloth, anchored it with transforms, and blew wind at it...
Thread by: brianwj86 Subscribe
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brianwj86 26-06-2012|09:34 PM
Replies: 12
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It just started happening for no reason, it's appears as I zoom out from the object and gets worse the further out I zoom. If I zoom back close it...
Thread by: djwaterman Subscribe
Views: 1,810
djwaterman 24-04-2012|07:19 AM
Replies: 2
Views: 1,810
Hi all. I'm having a slight issue that perhaps some of you have run into and figured out. I have an object (canopy for a plane) and suddenly I...
Thread by: sjurick Subscribe
Views: 1,872
sjurick
by sjurick
05-09-2005|12:52 AM
Replies: 4
Views: 1,872
Hi, i was doing the xGen Hair tutorial on youtube, and i wanted to shape my control points of the guids for the hair, and when i clicked on...
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vigginger 25-01-2015|06:57 PM
Replies: 0
Views: 4,209
Hi. Is here anybody who can export animated xgen fur from maya to 3ds max? Alembic is allowed. Its posibble?
Thread by: mirekm Subscribe
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mirekm
by mirekm
27-08-2020|01:56 PM
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Views: 13,024
Hi , here is my final model of the tamaha R1 , tutorial of Kurt :-) thnx http://users.pandora.be/keravik/maya/yamaha_modelcolor04.jpg Hope you...
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led 08-03-2005|02:21 AM
Replies: 4
Views: 1,685
Well this isn't that hard and you simply go in with trim dynamic or smooth out the edges. I avoid the ears always since they are trouble spots and...
Thread by: CollinBishop Subscribe
Views: 1,380
CollinBishop 08-12-2012|03:27 AM
Replies: 1
Views: 1,380
is there a way to zoom in further without getting inside the object, that i can see more clearly the vertex, and not like this:
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gregori25 12-08-2014|04:22 PM
Replies: 3
Views: 2,516
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