Maya 2020 fundamentals - modelling the real world
Get halfway through a model and find it's an unworkable mess? Can't add edge loops where you need them? Can't subdivide a mesh properly? If any of this sounds familiar check this course out.
So fairly new to modelling and just wondering how well your viewport should be able to deal with large polycounts. I am working on a patten that is...
Thread by: Banankakan Subscribe
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Banankakan 19-12-2016|08:20 AM
Replies: 2
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Hy to all, first of all im new to this program.... I work on my 1st project, i want to make candy M&M...So, i made body from Nurb sphere, hands and...
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sid700
by sid700
23-11-2011|07:51 PM
Replies: 3
Views: 3,386
I am trying to model a soccer ball in maya. Need Help. How do you make pentagon and hexagon?
Thread by: Kiran Limbu Subscribe
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Kiran Limbu 04-01-2006|03:57 PM
Replies: 3
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In the image you see one part (yellow articulation) of the model has disappeared you can see I did not mess with its visibility. and one more...
Thread by: nirsul Subscribe
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nirsul 19-12-2003|03:33 PM
Replies: 16
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Hi. I'm editing some NURBS but when I move a control vertex the one the other side moves as well, I don't know how to turn this off. Thanks for...
Thread by: mht Subscribe
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mht 25-01-2009|03:52 PM
Replies: 1
Views: 3,372
I have done a model which completed its rigging also now I want to add some mesh to that so my question is how we can add mesh without affecting the...
Thread by: BruceReddy Subscribe
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rebolledocg 14-12-2016|06:42 PM
Replies: 1
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Nothing but this happens when I bevel the exact edges that the tutorial said I should bevel. All I know is that the faces are non-planar, there are...
Thread by: snowpuffs Subscribe
Views: 3,350
snowpuffs
by David
08-04-2016|05:34 PM
Replies: 3
Views: 3,350
Smoothing workflow Hello everybody, concerning smoothing process, I'd like to ask something about: 1- Do you suggest to make Smoothing...
Thread by: Theiamania Subscribe
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Theiamania 29-04-2015|01:05 PM
Replies: 2
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Judging on what you know, what would be your best way to fix these "offending" edges? They were created by the wrong use of Extrude Edge and Merge...
Thread by: adldesigner Subscribe
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adldesigner 20-09-2002|08:26 PM
Replies: 2
Views: 3,344
Hi there, I created a boot model. But there is a problem with UV. Some part of model are flipped uvs. How can I fix the flapped parts at once? It is...
Thread by: ebiazad Subscribe
Views: 3,341
ebiazad
by ebiazad
17-12-2022|09:25 AM
Replies: 1
Views: 3,341
I need some help making some realistic mountains. Not only the geometry but also the texture.
Thread by: MKess007 Subscribe
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MKess007 27-03-2003|12:35 AM
Replies: 7
Views: 3,333
well, obviously nobody can help me with that UV transfer. however i figured out that something might be wrong with the polygon geometry in the first...
Thread by: der_lutz Subscribe
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der_lutz 23-08-2009|10:28 AM
Replies: 5
Views: 3,330
Hey All, I was wondering there is a script available to do the following: After combining polygonal objects, is there a script that will also...
Thread by: mahpiya Subscribe
Views: 3,329
mahpiya
by Jay
04-09-2005|09:05 PM
Replies: 2
Views: 3,329
Hello all, I have a question about splitting polygons. In the Maya Fundamentals tutorials that came with the book the author mentioned avoiding...
Thread by: GateKeeper Subscribe
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GateKeeper 02-12-2002|09:05 PM
Replies: 2
Views: 3,325
this may sound stupid but it has been bothering me for quite a while, i did a 3d animation course but it wasnt video game oriented so i don't really...
Thread by: hamidz90 Subscribe
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hamidz90
by ctbram
12-12-2010|11:52 AM
Replies: 3
Views: 3,324
I wish to model little strings to use in my piano (Cravo) project (just as guitar strings). Is there a benefit when using nurbs instead of polygons,...
Thread by: said Subscribe
Views: 3,300
said
by said
20-05-2003|12:18 AM
Replies: 19
Views: 3,300
Recently I purchased a very nice female digital model online. One reason for doing so was to study the model and how it was built to perhaps learn...
Thread by: mikedanrad Subscribe
Views: 3,294
stwert
by stwert
21-07-2014|12:30 AM
Replies: 9
Views: 3,294
I know basic modelling and so I tried to model an old key. However, I am stuck at the complex pattern thing at the end of the key...
Thread by: Irusham Subscribe
Views: 3,288
Irusham
by Irusham
17-12-2016|03:28 AM
Replies: 0
Views: 3,288
Hi, I have imported a file from a CAD system and unfortunately it has on nearly (not all) every polygon a second one with a reversed normal. When...
Thread by: holgerkrumm Subscribe
Views: 3,277
holgerkrumm
by Alan
27-08-2004|01:50 AM
Replies: 1
Views: 3,277
Hello Simply Maya, I'm new here! I am currently transitioning over From Max to Maya. I'd like your help but i don't want to spam the forums...
Thread by: russian box Subscribe
Views: 3,276
russian box
by ctbram
12-09-2011|02:47 AM
Replies: 9
Views: 3,276
I'm using Maya 6 Complete. Create Curve from Edges - one of the bonus tools doesn't seem to work. Is anyone else having this problem? I'm getting...
Thread by: ereitz Subscribe
Views: 3,267
ereitz
by JCUBE
09-08-2004|11:28 PM
Replies: 2
Views: 3,267
Hi all... need some help on this. I basically modeled the body as a poly but regarding the circular button / selector, I'm a bit stumped on this....
Thread by: bujin9 Subscribe
Views: 3,264
bujin9 15-06-2011|04:34 AM
Replies: 2
Views: 3,264
Hello, I recently switch from Cinema 4d to Maya, so far so good! I'm currently modeling a landscape with rocks, and I would like to find a...
Thread by: Elmn Subscribe
Views: 3,258
Elmn
by Elmn
05-10-2016|08:20 PM
Replies: 2
Views: 3,258
Reference: http://i43.tinypic.com/5pta1.jpg Just finished modeling my head according to the reference. Now the problem i have is the hair. I'm...
Thread by: Skalman Subscribe
Views: 3,256
Skalman
by Skalman
11-05-2013|01:01 PM
Replies: 2
Views: 3,256
Ok heres the deal, i started sculpting the mesh in ZBrush, subdivided it already so it has over 16M vertices. I plan to send this file for...
Thread by: Tigersan Subscribe
Views: 3,255
marlonjohn 17-12-2010|10:38 AM
Replies: 1
Views: 3,255
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