Digital humans the art of the digital double
Ever wanted to know how digital doubles are created in the movie industry? This course will give you an insight into how it's done.
Here's a few snips of a work in progress. I've got most of it minus the hood, ready for mirrior, I think, besides lights and a few more pulls here...
Thread by: metalartguy74 Subscribe
Views: 3,060
metalartguy74 07-10-2012|05:18 AM
Replies: 6
Views: 3,060
I appear to have accidentally deleted the little toolbox located in the area of this redbox... The one that allows you to edit the location of your...
Thread by: Connor Lee Subscribe
Views: 2,997
stwert
by stwert
10-10-2012|12:05 AM
Replies: 2
Views: 2,997
Hi I must be wording this incorrectly but I can't find out if - there is a Quick way to Preview a .ma file? I should probably render a quick...
Thread by: danielchappelle Subscribe
Views: 10,198
danielchappelle 09-10-2012|07:26 PM
Replies: 8
Views: 10,198
Hey I use select edge loop tool a lot - it is great to just double click on an edge and Maya selects the whole loop. But sometimes I'd like to...
Thread by: danielchappelle Subscribe
Views: 18,157
danielchappelle 15-10-2012|03:53 PM
Replies: 6
Views: 18,157
Hey guys! currently I am modeling a character and I started out by modeling half of the character and using a subdiv proxy while I edited it. ...
Thread by: Nesphito Subscribe
Views: 17,898
Nesphito
by Jay
26-12-2012|01:03 PM
Replies: 6
Views: 17,898
I have removed the content of this thread...the reply to the original question posed is below, and offers some valuable information pertaining to...
Thread by: GeoBox Subscribe
Views: 2,013
GeoBox
by ctbram
22-12-2012|01:05 AM
Replies: 1
Views: 2,013
Hi I'm extruding along a curve and would like to have a concistency at each span. Can I scale my circles first then place them along the curve and...
Thread by: Sircharles Subscribe
Views: 2,518
Sircharles 15-12-2012|02:55 PM
Replies: 6
Views: 2,518
Hey Maya-friends and Pros :) I am currently stuck with a problem in Maya. I need to deform a group of different groups. I have a...
Thread by: Philcc Subscribe
Views: 5,807
Philcc
by Philcc
26-12-2012|01:10 AM
Replies: 24
Views: 5,807
Well this isn't that hard and you simply go in with trim dynamic or smooth out the edges. I avoid the ears always since they are trouble spots and...
Thread by: CollinBishop Subscribe
Views: 1,382
CollinBishop 08-12-2012|03:27 AM
Replies: 1
Views: 1,382
Looking for high quality creature models for exciting new project. Contact me for detaills anton.blake@creature-rigs.com
Thread by: mr pix. Subscribe
Views: 2,174
mr pix.
by mr pix.
21-11-2012|11:43 AM
Replies: 2
Views: 2,174
Hello. I am currently constructing a video game project, and I would like to know how to make a Portal/Teleporter using Fluids? I found this...
Thread by: JustMcCollum Subscribe
Views: 3,469
JustMcCollum 14-11-2012|05:03 PM
Replies: 3
Views: 3,469
:help:Hi, I'm making my first attempt at modelling a human in Maya using box modelling. But I must have done something wrong because my model's gone...
Thread by: Omar0020 Subscribe
Views: 1,628
Omar0020
by ctbram
27-10-2012|09:21 PM
Replies: 2
Views: 1,628
Hey guys, You've all always been a huge help! SO! be it very rarely, but at times, at school, ill be working on something, I close it and when I...
Thread by: Seantheartist Subscribe
Views: 1,827
Seantheartist
by Gen
06-11-2012|05:47 PM
Replies: 1
Views: 1,827
How to center imported obj? I have a dxf model that when I import is very large and off the grid. I have scaled it down and freeze transforms,...
Thread by: danielchappelle Subscribe
Views: 9,100
danielchappelle 17-09-2012|08:46 PM
Replies: 4
Views: 9,100
http://p13.freep.cn/p.aspx?u=v20_p13_photo_1209151711338375_0.jpg http://p13.freep.cn/p.aspx?u=v20_p13_photo_1209151713174541_0.jpg This is how...
Thread by: wdlwel Subscribe
Views: 2,227
wdlwel
by wdlwel
15-09-2012|09:16 AM
Replies: 0
Views: 2,227
Is there a plug in that makes maya bevels similar to max? I started working in an animation company and will be needing beveled edges most of the...
Thread by: goggles Subscribe
Views: 17,688
goggles 31-10-2012|02:30 AM
Replies: 37
Views: 17,688
Hi there, I am trying to model a bathtub in Maya but it is proving quite a challenge! I can't seem to find much information about it on the web...
Thread by: blacky47 Subscribe
Views: 4,223
blacky47
by ckyuk
24-11-2012|12:07 AM
Replies: 6
Views: 4,223
Why are my normals pointing out at perpendicular angles? And originating from nothing? It's affecting how the border edge extrudes. Is there anything...
Thread by: Hypernova Subscribe
Views: 2,063
Hypernova 18-10-2012|03:22 PM
Replies: 2
Views: 2,063
Greetings fellow modellers! First post here so not sure if this thread is at the right place. Anyways... I got a problem. I'm supposed to model...
Thread by: Wurrzappa Subscribe
Views: 2,080
metalartguy74 09-10-2012|07:54 PM
Replies: 5
Views: 2,080
nudge selection of vertices? maya - can you move vertices a step at a time? like in illustrator,it is a simple matter of using arrow keys. I...
Thread by: danielchappelle Subscribe
Views: 3,377
danielchappelle 13-10-2012|03:29 PM
Replies: 2
Views: 3,377
Here's another go at a 70 firebird. I'm sure I have way to many edges but using poly's it was the only way I could get the shape I needed. I'm on the...
Thread by: metalartguy74 Subscribe
Views: 6,153
metalartguy74 21-10-2012|02:42 PM
Replies: 23
Views: 6,153
I've got a modelling question that will ultimately be scripted, so I can't do any eyeballing or control vertex tweaking. I want a face to be...
Thread by: stwert Subscribe
Views: 8,494
stwert
by stwert
14-10-2012|08:27 PM
Replies: 2
Views: 8,494
I exported a group of objects from Max 2012 and imported them in to maya. i checked my uv maps and all the pieces had their uvs in place. somehow,...
Thread by: goggles Subscribe
Views: 2,567
goggles 15-10-2012|02:24 AM
Replies: 1
Views: 2,567
Hi All, I'm having a problem with Maya in terms of clean modelling. I've attached some images showing the problems. Basically the intention is to...
Thread by: Sgt_BigZ Subscribe
Views: 7,959
Sgt_BigZ
by ctbram
13-10-2012|01:47 PM
Replies: 18
Views: 7,959
This is unfinished. I posted a texturing question in the beginners section. I want to add a cracked dirt/sand look to the ground and something to the...
Thread by: metalartguy74 Subscribe
Views: 1,974
metalartguy74 12-10-2012|03:35 PM
Replies: 0
Views: 1,974
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