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Digital humans the art of the digital double
Ever wanted to know how digital doubles are created in the movie industry? This course will give you an insight into how it's done.
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Simple rigging help...
Hi everyone Please excuse my novice understanding. I've been trying to rig a simple character whilst following a few tutorials; I've set up the...
Thread by: DaveJH
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Views: 7,876
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DaveJH
04-03-2019|09:59 PM
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0
Views: 7,876
Exporting rig and animation
Hey all. So im having a few troubles trying to export rigs/animations as an FBX from Maya and was hoping someone would be able to help please. So...
Thread by: hpan92
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Views: 13,417
by
wilson109
19-02-2019|12:41 PM
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1
Views: 13,417
Converting Maya file into an MP4 file
hey, can anybody please help me by telling from the scratch how can i convert maya file (.mb) file into an mp4 video file? Would i be needing to...
Thread by: fabeha
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Views: 44,327
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wilson109
19-02-2019|12:05 PM
Replies:
8
Views: 44,327
Maya 2018 Human IK rig with fbx mocap animation
Hi guys, While I finished successfully sometime ago the great rigging robot tutorial, I was wondering how to keep my rig to modify an imported...
Thread by: registudio
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Views: 9,720
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registudio
19-12-2018|04:58 PM
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0
Views: 9,720
Pulling a rigged character apart piece by piece?
This is a little morbid but I need to pull a rigged, skinned character apart and I've been playing with ways to go about it but not having much...
Thread by: dre4mer
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Views: 7,844
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dre4mer
20-11-2018|11:54 PM
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0
Views: 7,844
Tank Treads, but... better?
Hello! I need a solution. I have a circular shaped object that has tank treads traveling on it from about 1 o clock to about 5 o clock. ...
Thread by: sonnyangell1982
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Views: 7,982
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sonnyangell1982
05-10-2018|03:46 AM
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0
Views: 7,982
Animation on a curve question.
Hi there! I'm currently working on a rig where my character should extend their tongue and I was asked to make a curve based motion. Problem is I...
Thread by: Darkgore
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Views: 8,889
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Darkgore
25-05-2018|08:21 AM
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0
Views: 8,889
Animation graph editor not showing curves
Hi, im trying to animate a foot and i want to manipulate the movment curve in the graph editor but its not showing a curve like it should. The...
Thread by: WilliamDaniels
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Views: 13,115
by
Sprinkle
09-02-2018|09:46 AM
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1
Views: 13,115
Selecting every second keyframe
Hi, is there a way to select every second or nth frame? I have ~hundred frames - baked range, and to create shivering effect I need to select each...
Thread by: lauris47
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Views: 12,704
by
Gen
21-10-2017|01:59 AM
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1
Views: 12,704
Maya 2017 trouble with blendshapes
Hi, I created a blendshape for my skinned character, but it will only deform the mesh correctly when the character is in the default position (which...
Thread by: mothas
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Views: 10,369
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lauris47
14-10-2017|08:54 PM
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1
Views: 10,369
Maya Tutorial- How to use Geo Cache
Learn Using Geometry cache in Maya: www.youtube.com/watch?v=x6409H2JjWA
Thread by: PratikAnimator
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Views: 8,063
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PratikAnimator
05-10-2017|06:11 AM
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0
Views: 8,063
Maya Constrains Attributes Options
Hi Guys, Here is a Quick Video Tutorial,Explaining the Attributes options of Constrains in Maya!!! Tutorial Link :...
Thread by: PratikAnimator
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Views: 7,960
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PratikAnimator
27-09-2017|06:13 AM
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0
Views: 7,960
Forest Animation (feb21studio)
Hi everyone this is a portion of another animation walk-through I'm working on please watch out for the complete video soon...thanks!! ...
Thread by: feb21studio
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Views: 9,048
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feb21studio
29-08-2017|02:00 AM
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2
Views: 9,048
Animating Blocked Out Character
I've read that often a modeler will create a blocked out version of a character to give to the animators so they can start blocking out the...
Thread by: Perfecto
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Views: 7,835
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Perfecto
24-08-2017|11:57 PM
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0
Views: 7,835
Filtering Timeline Objects (C4D animator new to Maya)
How do you filter Maya’s animation timelines so you can focus on a smaller group of animated objects? I’m trying to do character animation, and I...
Thread by: reason808
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Views: 7,485
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reason808
18-08-2017|06:28 AM
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0
Views: 7,485
Rigging a hakama
Hi, I want to model a character something similar to this. What would be the best way to rig the pants ( Hakama ). Should I do a regular...
Thread by: wozzag1
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Views: 6,065
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wozzag1
04-08-2017|06:32 AM
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0
Views: 6,065
Eye troube
I have been working on this rig for a long time. I was so very excited to be able to start animating when I rotated part of the torso and the eyes...
Thread by: LeSha
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Views: 4,351
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LeSha
05-07-2017|08:33 PM
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0
Views: 4,351
Connection Editor - Face MoCap Connection to Blendshapes
Hi all! * I’m struggling with connections in the Connection Editor. I’ve got a facial MoCap file which I would like to connect to the blendshapes...
Thread by: Luc.Adriaens
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Views: 5,018
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Luc.Adriaens
02-06-2017|11:31 AM
Replies:
1
Views: 5,018
Skinning seperate meshes
Hey everbody, i have a problem skinning a character! I started off with having the head and the body as two seperate meshes to make rigging the...
Thread by: fbra
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Views: 4,324
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fbra
10-05-2017|01:30 PM
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0
Views: 4,324
Maya 2017 blendshapes with diven keys, stop working while animating even crashing
Hello. I have a character whose face is animated with control shapes translations as driver for driven keys for the blendshape node. So nothing...
Thread by: darkman222
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Views: 5,192
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darkman222
30-04-2017|08:27 PM
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0
Views: 5,192
Weight Painting Issue - Multi-color feedback all one color?
Hi all. I've used the multi-color feedback option/tool before, but I'm still relatively new to rigging. Typically, with multi-color feedback on, the...
Thread by: artbun
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Views: 4,159
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artbun
30-03-2017|08:52 PM
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0
Views: 4,159
FBX export animation issues
Hi there! I'm trying to export an animation from maya for use in Unity. I have a skinned mesh that also utilizes blend shapes. I bake the animation...
Thread by: inannamute
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Views: 18,771
by
ziggie
03-03-2017|03:24 PM
Replies:
5
Views: 18,771
Gum&Teeth problem
Hello there, I don't know if i'm on the right topic; and i apologize if i'm not... So i'm encoutering a curious problem during the blocking...
Thread by: Charliek1d
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Views: 3,392
by
Jay
02-03-2017|11:36 PM
Replies:
1
Views: 3,392
Animated characters from Maya to Max
Hello everyone, I hope this is the right place to ask my question.. I really need your help. I build, rig, and animate a characters in Maya, and...
Thread by: Mishkawy
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Views: 3,537
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Mishkawy
01-03-2017|09:42 PM
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0
Views: 3,537
Maya 2016 Delta Mush causes Geometry to rip like stretched bubble gum
Hello fellow Maya Users, So I was able to rig a simple human body in Maya and add controls and when I animate with a delta Mush deformer in place,...
Thread by: Auravinci
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Views: 3,823
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Auravinci
25-02-2017|12:34 AM
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Views: 3,823
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