Digital humans the art of the digital double
Ever wanted to know how digital doubles are created in the movie industry? This course will give you an insight into how it's done.
hi - iam new here :) and my english not good enugh cuze i start it 2 month ago i will improve :) and about my qustion i should explane more: i...
Thread by: m0hammad Subscribe
Views: 2,390
m0hammad 14-11-2013|07:39 PM
Replies: 4
Views: 2,390
Hi, I’m new to maya and have another thread open right now and everyone’s been very helpful so thanks, I wonder if anyone can help me with this new...
Thread by: antproevo Subscribe
Views: 2,590
antproevo 03-11-2013|03:14 AM
Replies: 3
Views: 2,590
Can someone make a simple bouncing ball with squash and stretch in maya ?? and upload that file ? Thankss :D
Thread by: mpaloski Subscribe
Views: 2,432
stwert
by stwert
25-10-2013|01:25 AM
Replies: 1
Views: 2,432
Hi, I'm wondering if it's possible to eliminate/break up animation between specified keyframes? This would be extremely useful for game animation...
Thread by: Daphnis26 Subscribe
Views: 2,322
Daphnis26 04-10-2013|10:48 PM
Replies: 0
Views: 2,322
Hey everyone! I am a novice animator and modeler. I have been learning how to work with Maya 2013 myself through youtube tutorials and Google. I am...
Thread by: eman72 Subscribe
Views: 9,599
SoMym
by SoMym
12-09-2013|02:32 PM
Replies: 1
Views: 9,599
Hello, I've not done much animation and was wondering how an advert like this was made: http://www.saddingtonbaynes.com/work/strongbow They...
Thread by: toddster Subscribe
Views: 2,511
stwert
by stwert
30-08-2013|06:13 PM
Replies: 1
Views: 2,511
Hi! I have a superhero character with facial blendshapes after that I weighted and rigged the character. ok the problem during rigging were that...
Thread by: fes200 Subscribe
Views: 3,043
fes200
by fes200
28-08-2013|01:58 PM
Replies: 1
Views: 3,043
maybe this a common problem. well when I rotate the "pink joint 2" it get bigger. for example to close my hand, this joint get bigger making the...
Thread by: fes200 Subscribe
Views: 1,643
fes200
by fes200
28-08-2013|01:16 PM
Replies: 0
Views: 1,643
Hi there, I have a fully rigged characters and would like to start learning how to animate it. But I've problems keying the character at time zero...
Thread by: Luc.Adriaens Subscribe
Views: 5,689
Luc.Adriaens 27-08-2013|06:51 AM
Replies: 2
Views: 5,689
Hi , I'm Emanuela from VIEW Conference the premiere international event in Italy on Computer Graphics, Interactive Techniques, Digital Cinema,...
Thread by: viewconference Subscribe
Views: 1,810
viewconference 23-08-2013|10:36 AM
Replies: 0
Views: 1,810
Hi I was wandering if anybody could help with an eyelid problem i have at present. I need to make it so that the eyes (see attachment) which...
Thread by: matmonkfish Subscribe
Views: 2,672
henno
by henno
13-08-2013|04:21 PM
Replies: 4
Views: 2,672
Hello, so I finished making a caterpillarand I wanted to make controllers for it's rig. http://imageshack.us/a/img15/9940/du5d.jpg I looked up...
Thread by: Tinilily Subscribe
Views: 2,676
Tinilily 27-07-2013|09:20 AM
Replies: 0
Views: 2,676
A bit of a shot in the dark here, but I want to see if this is a common issue / something anyone's come across before. Using a rig from a client,...
Thread by: belgoran Subscribe
Views: 3,505
belgoran 12-07-2013|02:56 PM
Replies: 0
Views: 3,505
I know how to use point and aim constraints to cause a hand to pick up an object, but does anyone have experience with rigging a character swinging...
Thread by: contrast Subscribe
Views: 11,271
JTMajor
by JTMajor
10-07-2013|02:38 AM
Replies: 18
Views: 11,271
Ive got this model and hes pretty much fully skinned however theres parts like the thigh were its skinned fully but there's some weight on the other...
Thread by: KHM3dia Subscribe
Views: 1,970
KHM3dia
by KHM3dia
08-07-2013|09:49 PM
Replies: 0
Views: 1,970
Hi there. I have a problem with Maya. When I move a polygon (which is driver) it moves laggy (low frames per second). Also when I play the animation...
Thread by: PiroEfekta Subscribe
Views: 4,060
PiroEfekta 07-07-2013|08:31 PM
Replies: 3
Views: 4,060
Hey, I'm making a Colin's bear animation with our new rig as a joke for our art director, does anyone know where I can get a package of assets for...
Thread by: grouphomebox Subscribe
Views: 2,428
grouphomebox 04-07-2013|07:14 AM
Replies: 0
Views: 2,428
Hello there, I am kinda an experienced XSI user for a long time and wanted to take a look at Maya over the few years and I got some issues that I...
Thread by: gaboraa Subscribe
Views: 2,866
gaboraa
by gaboraa
01-07-2013|11:40 PM
Replies: 0
Views: 2,866
Hi there. I made a character and I used clusters for his lips. I parented them to a polygons . Everything works perfect, but when I try to parent...
Thread by: PiroEfekta Subscribe
Views: 2,251
PiroEfekta 27-06-2013|03:36 PM
Replies: 0
Views: 2,251
Ive got this model fully skinned, yet when i try to mirror onto the other side the weights, it doesnt work on the wrist, yet it works on every other...
Thread by: KHM3dia Subscribe
Views: 2,253
KHM3dia
by KHM3dia
22-06-2013|04:41 PM
Replies: 0
Views: 2,253
I've attached my character to a motion path curve in order to smoothly animate a jump off of a building, but when I try to animate him after his...
Thread by: Brickcity Subscribe
Views: 3,147
diggyk
by diggyk
19-06-2013|02:36 AM
Replies: 2
Views: 3,147
Hi, guys! I'm done cleaning the mocap data for my animation, but now that I see it all done I feel that the character looks a bit lifeless. The main...
Thread by: KyleButler Subscribe
Views: 3,477
KyleButler 17-06-2013|11:36 PM
Replies: 0
Views: 3,477
Every time i perfectly skin my character's thigh and i mirror it some weights still remain there and make it not look properly so this is before...
Thread by: KHM3dia Subscribe
Views: 2,234
KHM3dia
by KHM3dia
17-06-2013|08:34 PM
Replies: 0
Views: 2,234
Ive got this fully rigged character, and i want him to be skinned so i can actually use him. I started off with 3Ds Max skinning which i loved the...
Thread by: KHM3dia Subscribe
Views: 2,363
KHM3dia
by KHM3dia
13-06-2013|09:37 PM
Replies: 0
Views: 2,363
Iv got this model that im rigging and as soon as i place the ikhandle it slightly shifts the bones from the mesh....Is there a way to make sure it...
Thread by: KHM3dia Subscribe
Views: 2,341
KHM3dia
by KHM3dia
09-06-2013|11:04 AM
Replies: 0
Views: 2,341
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