Maya for 3D Printing - Rapid Prototyping
In this course we're going to look at something a little different, creating technically accurate 3D printed parts.
Hiya, Could anybody tell me why when i use dynamics in maya whatever effect i use seems to grow in strength over time, my example is that of a...
Thread by: ade90054 Subscribe
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ade90054
by kbrown
16-12-2003|04:10 PM
Replies: 5
Views: 1,896
OK gang, this is what I'm trying to do... I have a particle system of instanced geometry, and I want each instance to face the camera similar to...
Thread by: Dann Subscribe
Views: 1,897
Dann
by kbrown
14-11-2003|08:26 AM
Replies: 7
Views: 1,897
For some reasons all of the objects in my scene will not shatter. I've tried deleting the history, but that didn't help. I tried creating a...
Thread by: Dann Subscribe
Views: 1,900
Dann
by ragecgi
09-11-2003|11:08 PM
Replies: 6
Views: 1,900
I know you guys are probably sick to death of these Cloth Questions, well, here's another. I made a cloth object to fit around my character. ...
Thread by: harrison383 Subscribe
Views: 1,903
aa2147339 21-06-2005|02:45 AM
Replies: 5
Views: 1,903
i am trying to use lightning dynamics in my animation and want to parent it to the gun but have tried many methods with different grouping, using as...
Thread by: tudders Subscribe
Views: 1,906
tudders
by tudders
18-12-2013|08:21 AM
Replies: 1
Views: 1,906
hi everyone, i'm looking for some help with regards to active and passive bodies. the sequence goes as such, i wanted a ball falling every 48 frames...
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conceptual 10-08-2004|07:13 PM
Replies: 0
Views: 1,909
Can i get a nice and realistic missile trail with the software rendering? I looked on the internet but didn't find anything intersting...
Thread by: thewebagent Subscribe
Views: 1,909
thewebagent 12-10-2005|01:49 PM
Replies: 9
Views: 1,909
Not sure where to post this ... here or in the Animation forum. So here goes. I have an object following (attached to) a motion path. I want to add...
Thread by: mtcgs Subscribe
Views: 1,919
mtcgs 18-06-2009|01:38 AM
Replies: 1
Views: 1,919
I have been fiddling with some sprites, and when I hardware render them, they seem to be blinking, which is not the intension. For the moment I'm all...
Thread by: undo Subscribe
Views: 1,921
undo
by ragecgi
30-01-2003|05:42 AM
Replies: 6
Views: 1,921
I am unsure if this is possible but I am attempting to create a castle that is formed of clouds. I am working on the basic model for the castle as a...
Thread by: leonlabyk Subscribe
Views: 1,923
leonlabyk
by BadG3r
17-11-2007|01:50 AM
Replies: 5
Views: 1,923
im new to dynamics and i recently learned how to create an ocean in a scene, however the project im working on requires me to have a wave build up...
Thread by: graphik Subscribe
Views: 1,924
graphik
by ragecgi
17-02-2005|09:48 PM
Replies: 3
Views: 1,924
Hello all, I'm not sure if this is the right category for this question...i just did a hardware render on dynamics in Alpha Channel Red Source and...
Thread by: strykernet Subscribe
Views: 1,926
strykernet 19-12-2002|08:25 PM
Replies: 8
Views: 1,926
Got another problem once again. :D I'm modelling a set of block with letters on them for a flash movie. So instead of using texturing I modelled...
Thread by: frippz Subscribe
Views: 1,929
frippz
by frippz
07-04-2005|05:28 PM
Replies: 8
Views: 1,929
PDI wood fracture Rnd https://vimeo.com/72546241
Thread by: minkumis Subscribe
Views: 1,931
minkumis 17-08-2013|03:42 PM
Replies: 0
Views: 1,931
Hello, Anyone knows how to make boat wakes of an object floating on an ocean ? Thanks
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Views: 1,932
septentrio
by ragecgi
13-02-2003|08:45 PM
Replies: 4
Views: 1,932
Hi, I followed a tutorial on creating a missile trail with particles . It worked fine, but now I have to import it into my scene which is on a much...
Thread by: discostu Subscribe
Views: 1,936
discostu 22-04-2006|09:34 PM
Replies: 0
Views: 1,936
Is there a way to evenly distribute partcles onto a nurbs surface using goal U and goal V. I want to creat an emitter that shoots out 100 particles...
Thread by: Eurofiles Subscribe
Views: 1,942
Eurofiles
by Dann
07-08-2006|05:18 PM
Replies: 1
Views: 1,942
Hi there, I'm doing a little simulation of a rope attached to an object. So far so good: Using hair I attached the follicle to the object, and made...
Thread by: phonk Subscribe
Views: 1,943
phonk
by phonk
30-10-2008|05:51 PM
Replies: 0
Views: 1,943
6 months ago i saw a xara commercial where they didnt showed the car, it was completely transparent, they splashed water over it and sugested the...
Thread by: dragonfx Subscribe
Views: 1,945
dragonfx
by ragecgi
08-11-2003|03:49 AM
Replies: 13
Views: 1,945
Hi Guys Hope you can help me out, I'm trying to put an expolsion in a cube so that the particles "Blow up" the cube by interaction. So far...
Thread by: gster123 Subscribe
Views: 1,947
gster123 11-10-2005|01:24 PM
Replies: 5
Views: 1,947
I'm making an elevator cable snap and falling down the shaft. Now, I extruded a circle curve (cable body) along a straigt curve (cable path), while...
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Views: 1,949
r303
by ragecgi
26-09-2005|09:59 PM
Replies: 4
Views: 1,949
Hey all, I'm working on a project for class, and I've decided to get really creative. I'm designing a short animation to emulate some of the...
Thread by: Kartzan Subscribe
Views: 1,951
Kartzan 10-11-2005|02:45 AM
Replies: 11
Views: 1,951
hey guys, i need some serious help here... u see i created a flame effect for a project i'm working on... the problem is that when it plays...
Thread by: ltk_007 Subscribe
Views: 1,953
westiemad 08-06-2006|08:06 AM
Replies: 1
Views: 1,953
Hello all, new guy here. I really look forward to putting some of my things up for some critique and taking advantage of some of the awesome...
Thread by: LunchboxAz Subscribe
Views: 1,953
LunchboxAz 07-12-2011|03:55 AM
Replies: 1
Views: 1,953
I have a grate that I want smoke to filter through. Right now I have the fluidShape resolution:size ratio at 6:1. It works, but bogging down on my...
Thread by: rendfox Subscribe
Views: 1,962
Razor Blade 13-10-2005|08:06 PM
Replies: 7
Views: 1,962
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