Thanks, js...I will have to look into how to do that.Originally posted by jsprogg
you need to uv map the model and straighten out the stretching in the uv editor.
-- Dan
Thanks, js...I will have to look into how to do that.Originally posted by jsprogg
you need to uv map the model and straighten out the stretching in the uv editor.
Hi!Originally posted by jam_ed
hey dvnobles, you model looks great
can you tell me wich tutorials you used for learning? I want to learn ship modelling too....
No, sorry, it is a VERY BASIC tutorial, but mostly what I have done for detail at this point is do a lot of "extruding faces", resize them and then extrude them again and either drag them up or down depending on the look I want...Originally posted by jam_ed
Thanks for your reply dvnobles
So far I've found some information on basic modelling like the "ship tutorial" from "learning maya", but I can't find more specific information on how to detail the spacecraft once you've got the basic shape done.
So if your tutorial covers that I would love to have it.