Introduction to Maya - Modeling Fundamentals Vol 1
This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
# 1 04-09-2004 , 07:28 AM
maya4todd's Avatar
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Location: Santa Monica, CA.
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2dtexturePlacement node won't show

For the first time I'm creating shaders where for some reason the 2dTexturePlacement nodes are being created when I click a shader sphere in Hypershade.

I looked under Create > Create Options, and the Always Create 2DPlacement node option is selected. So I don't understand what's happening. I'm hoping its something silly like I deselected something somewhere else.

I don't mind feeling stupid. I just want to figure this out.

Thanks in advance.

(Maya v6)

# 2 04-09-2004 , 01:36 PM
mtmckinley's Avatar
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Join Date: Aug 2002
Location: Seattle, WA
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The 2D Placement node will only show when you have a texture node, not when you have a material. You can have a blinn, but if you have not mapped a texture to it, you won't have the placement node available.

# 3 04-09-2004 , 05:13 PM
maya4todd's Avatar
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Silly me. I knew it was something bloody simple. I think I need more sleep. user added image

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