This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
I'm still in the drawing phase.... and I'm not even certain I'll get out of it, but I'll post what comes to me. This is just a concept... may not actually model it... I'm giong to draw a couple of different concepts with different elements involved.
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