Introduction to Maya - Modeling Fundamentals Vol 1
This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
# 1 23-10-2002 , 01:32 PM
Jim's Avatar
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Join Date: Jun 2002
Location: Adelaide Australia
Posts: 201

Bird walk cycle

Hi all,

Just a little walk cycle.

I wanted to create a bird like 'Creep', but it looks more like he's walking rather painfully on Hot coals.

What is the problem.

Critz please

re Jim


Mayan elder......only in years.....
# 2 23-10-2002 , 02:06 PM
adldesigner's Avatar
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Join Date: Sep 2002
Location: CCS, Venezuela
Posts: 3,363
Hey, Jim.

The way the legs move is perfectly fine, they feel quite birdy. user added image
I think the problem with the walkcycle is with the head bobing up & down, however this would be based on the fact that I donĀ“t know who this "Creep" bird is.
Perhaps you could try lowering a bit the force by which the head goes down. The wings could go up a bit also, they seem to be brooming the ground.

I hope this helps. See you around.

# 3 23-10-2002 , 04:24 PM
kbrown's Avatar
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Join Date: Sep 2002
Location: London, UK
Posts: 3,198
Hmm...i'm not an expert on this area but I would try to adjust the head bobing too. I think I'd make it less exaggerated and perhaps start it a bit earlier. Now it looks like it takes a step and then bob. The continuity of the movement breaks...dunno...just my $0.02.


Kari
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