Complex UV Layout in Maya
Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
# 1 23-11-2005 , 08:25 AM
parka's Avatar
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Join Date: Aug 2005
Posts: 102

Backface culling bug?

This problem happened suddenly.

When I create a poly cube and deleted one of its face, there will be this strange backface culling feature.
And when I render the scene, the invisible parts are invisible.

How should I reset the preferences back?
I've already tried going to Windows->Preferences and the problem continues.

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# 2 23-11-2005 , 09:09 AM
parka's Avatar
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Join Date: Aug 2005
Posts: 102
I've solved my own problem:

Select the object
Open up the attribute editor
Go to Render Stats
Check Double Sided

# 3 27-11-2005 , 02:01 PM
Sil-Valeor's Avatar
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Join Date: Apr 2003
Location: Borovnica, Slovenia
Posts: 434
oh thx man, I've gone crazy because of this problem until now. What you said worked fine. :bow:

# 4 02-12-2005 , 01:05 PM
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Join Date: Dec 2005
Posts: 12
thank you good work..step by please maya totorıaluser added image

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